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• Yesterday, 02:19 AM
This issue is now supposedly fixed in release 16.6.1
3 replies | 872 view(s)
• June 1st, 2020, 03:53 PM
i have these function for convert 3D point to 2D point: Private Function ConvertPositon3DTo2D(Position As Position3D, World3DSize As Size3D) As...
0 replies | 199 view(s)
• June 1st, 2020, 03:16 PM
"Just because the points Destiny and Origin are the same. And it is up to you to prove whether it is possible and if it is then by what conditions."...
13 replies | 414 view(s)
• June 1st, 2020, 02:41 PM
In such a case you cannot "calculate the 'T". Just because the points Destiny and Origin are the same. And it is up to you to prove whether it is...
13 replies | 414 view(s)
• June 1st, 2020, 02:32 PM
wolle see these calculation: AB.X = Destiny.X - Origin.X if Destiny is the same of Origin, the AB.X is zero. yes i test point by point for get the...
13 replies | 414 view(s)
• May 31st, 2020, 04:52 PM
This is the parametric version of a 3D line we have used, P.x = O.x + t*AB.x P.y = O.y + t*AB.y P.z = O.z + t*AB.z If say AB.x is 0 then it...
13 replies | 414 view(s)
• May 31st, 2020, 11:20 AM
when: AB.X = Destiny.X - Origin.X AB.Y = Destiny.Y - Origin.Y AB.Z = Destiny.Z - Origin.Z are zero, how can i calculate the 'T'? T =...
13 replies | 414 view(s)
• May 30th, 2020, 02:35 PM
let me ask you anotherthing: when i get the point from GetLinePosition(), i notice 1 thing: the floor isn't there for some Z pixels... so the best is...
13 replies | 414 view(s)
• May 30th, 2020, 02:28 PM
testing and review the code(with more help before of these problems): 1 - the floor is drawed(the left line): from bottom left to top left.. and...
13 replies | 482 view(s)
• May 30th, 2020, 03:53 AM
I cannot say what is wrong but the first step must be to check out carefully whether the isCollision function works properly. It is based on two...
13 replies | 482 view(s)
• May 28th, 2020, 04:32 PM
This is the parametric version of a 3D line we have used, P.x = O.x + t*AB.x P.y = O.y + t*AB.y P.z = O.z + t*AB.z Looking at the first...
13 replies | 414 view(s)
• May 28th, 2020, 04:06 PM
I never used CMFCButton class, so i can only guess... Try to override the CMFCButton::OnDrawText method.
1 replies | 297 view(s)
• May 28th, 2020, 03:13 PM
I have the following code: bool var; m_button.EnableWindow(var); If(var) { m_button.SetFaceColor((RGB(0,255,0),true);...
1 replies | 297 view(s)
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