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Jewe
October 22nd, 2002, 04:45 AM
Hi,

I'm looking for a good example / tut. that will explane how
to get from 3D to 2D.

I need this for showing a frame of an 3d object

thanks,

Jewe

galathaea
October 22nd, 2002, 12:03 PM
A complete answer would depend on what type of projection you wish to accomplish. There are various type of projections including orthogonal (which will not give you a sense of distance, but which is easiest to implement) and various angular algorithms. One start would be to check out

http://www.gamedev.net/reference/list.asp?categoryid=40

but there are many resources available if you search the internet. This site has a few articles on using OpenGL as well.

Yves M
October 22nd, 2002, 01:56 PM
I would add that cross-posting is by no means a nice practice.

The same thread (http://www.codeguru.com/forum/showthread.php?s=&threadid=215123) has gotten a good answer in the Visual C++ thread.

This is not to say that galathaea's answer is not good though ;)

Jewe
October 23rd, 2002, 01:33 AM
Sorry:(

greetings

Jewe