gilad_b
March 25th, 2006, 02:43 AM
This may not relate to graphics programming only, but anyhow...
I would like to write a standalone program - standalone means it should be able to run on any windows system without any installation (e.g - be installed on a USB key and operaed on any PC to which the key is plugged). It may be allowed to use external files, as long as there are not too many of these and they are part of the program intself (following the above example - they are on the USB, nothing is installed into the system directory or registry).
The program will probably have quite extensive GUI and graphic functionalities (hence this forum).
Currently I program using VB6, which I do not think will do the job (am I right?).
What should I use? C++ using windows API? C++ using MFC? Any other programing language/development system that will provide friendly development environment (such as VB) but will yet meet the requirements?
I would like to write a standalone program - standalone means it should be able to run on any windows system without any installation (e.g - be installed on a USB key and operaed on any PC to which the key is plugged). It may be allowed to use external files, as long as there are not too many of these and they are part of the program intself (following the above example - they are on the USB, nothing is installed into the system directory or registry).
The program will probably have quite extensive GUI and graphic functionalities (hence this forum).
Currently I program using VB6, which I do not think will do the job (am I right?).
What should I use? C++ using windows API? C++ using MFC? Any other programing language/development system that will provide friendly development environment (such as VB) but will yet meet the requirements?