newbie421
June 21st, 2007, 12:07 AM
#include <iostream.h>
#include <windows.h>
#include <stdio.h>
int main()
{
TakeScreenShot("c:\\Screenshot.bmp");
return 0;
}
//
// Side Effects:N/A
//
//This code is copyrighted and has// limited warranties.Please see http://
// www.Planet-Source-Code.com/vb/scripts/Sh
// owCode.asp?txtCodeId=10754&lngWId=3//for details.//**************************************
//
void TakeScreenShot(char* filename)
{
keybd_event(VK_SNAPSHOT, 0x45, KEYEVENTF_EXTENDEDKEY, 0);
keybd_event(VK_SNAPSHOT, 0x45, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
HBITMAP h;
OpenClipboard(NULL);
h = (HBITMAP)GetClipboardData(CF_BITMAP);
CloseClipboard();
HDC hdc=NULL;
FILE*fp=NULL;
LPVOIDpBuf=NULL;
BITMAPINFO bmpInfo;
BITMAPFILEHEADER bmpFileHeader;
do
{
hdc=GetDC(NULL);
ZeroMemory(&bmpInfo,sizeof(BITMAPINFO));
bmpInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER);
GetDIBits(hdc,h,0,0,NULL,&bmpInfo,DIB_RGB_COLORS);
if(bmpInfo.bmiHeader.biSizeImage<=0)
bmpInfo.bmiHeader.biSizeImage=bmpInfo.bmiHeader.biWidth*abs(bmpInfo.bmiHeader.biHeight)*(bmpInfo.bmiHeader.biBitCount+7)/8;
if((pBuf = malloc(bmpInfo.bmiHeader.biSizeImage))==NULL)
{
MessageBox( NULL, "Unable to Allocate Bitmap Memory", "Error", MB_OK|MB_ICONERROR);
break;
}
bmpInfo.bmiHeader.biCompression=BI_RGB;
GetDIBits(hdc,h,0,bmpInfo.bmiHeader.biHeight,pBuf, &bmpInfo, DIB_RGB_COLORS);
if((fp = fopen(filename,"wb"))==NULL)
{
MessageBox( NULL, "Unable to Create Bitmap File", "Error", MB_OK|MB_ICONERROR);
break;
}
bmpFileHeader.bfReserved1=0;
bmpFileHeader.bfReserved2=0;
bmpFileHeader.bfSize=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+bmpInfo.bmiHeader.biSizeImage;
bmpFileHeader.bfType='MB';
bmpFileHeader.bfOffBits=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
fwrite(&bmpFileHeader,sizeof(BITMAPFILEHEADER),1,fp);
fwrite(&bmpInfo.bmiHeader,sizeof(BITMAPINFOHEADER),1,fp);
fwrite(pBuf,bmpInfo.bmiHeader.biSizeImage,1,fp);
}
while(false);
if(hdc)ReleaseDC(NULL,hdc);
if(pBuf) free(pBuf);
if(fp)fclose(fp);
}
Okay, I have this code I found online, but it just doesn't work. Like the first error I get is about iostream.h so I remove the 'h' part and that problem is fixed. Then it says function is undeclared so I put main below the function and that is fixed. But the next error I get is 26 'LPVOIDpBuf' undeclared (first use this function) and I have no idea what to do here, so if anyone has used this code please tell me how you fixed it, or if you have some other complete code to capture screen please post, thanks a lot.
#include <windows.h>
#include <stdio.h>
int main()
{
TakeScreenShot("c:\\Screenshot.bmp");
return 0;
}
//
// Side Effects:N/A
//
//This code is copyrighted and has// limited warranties.Please see http://
// www.Planet-Source-Code.com/vb/scripts/Sh
// owCode.asp?txtCodeId=10754&lngWId=3//for details.//**************************************
//
void TakeScreenShot(char* filename)
{
keybd_event(VK_SNAPSHOT, 0x45, KEYEVENTF_EXTENDEDKEY, 0);
keybd_event(VK_SNAPSHOT, 0x45, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
HBITMAP h;
OpenClipboard(NULL);
h = (HBITMAP)GetClipboardData(CF_BITMAP);
CloseClipboard();
HDC hdc=NULL;
FILE*fp=NULL;
LPVOIDpBuf=NULL;
BITMAPINFO bmpInfo;
BITMAPFILEHEADER bmpFileHeader;
do
{
hdc=GetDC(NULL);
ZeroMemory(&bmpInfo,sizeof(BITMAPINFO));
bmpInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER);
GetDIBits(hdc,h,0,0,NULL,&bmpInfo,DIB_RGB_COLORS);
if(bmpInfo.bmiHeader.biSizeImage<=0)
bmpInfo.bmiHeader.biSizeImage=bmpInfo.bmiHeader.biWidth*abs(bmpInfo.bmiHeader.biHeight)*(bmpInfo.bmiHeader.biBitCount+7)/8;
if((pBuf = malloc(bmpInfo.bmiHeader.biSizeImage))==NULL)
{
MessageBox( NULL, "Unable to Allocate Bitmap Memory", "Error", MB_OK|MB_ICONERROR);
break;
}
bmpInfo.bmiHeader.biCompression=BI_RGB;
GetDIBits(hdc,h,0,bmpInfo.bmiHeader.biHeight,pBuf, &bmpInfo, DIB_RGB_COLORS);
if((fp = fopen(filename,"wb"))==NULL)
{
MessageBox( NULL, "Unable to Create Bitmap File", "Error", MB_OK|MB_ICONERROR);
break;
}
bmpFileHeader.bfReserved1=0;
bmpFileHeader.bfReserved2=0;
bmpFileHeader.bfSize=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+bmpInfo.bmiHeader.biSizeImage;
bmpFileHeader.bfType='MB';
bmpFileHeader.bfOffBits=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
fwrite(&bmpFileHeader,sizeof(BITMAPFILEHEADER),1,fp);
fwrite(&bmpInfo.bmiHeader,sizeof(BITMAPINFOHEADER),1,fp);
fwrite(pBuf,bmpInfo.bmiHeader.biSizeImage,1,fp);
}
while(false);
if(hdc)ReleaseDC(NULL,hdc);
if(pBuf) free(pBuf);
if(fp)fclose(fp);
}
Okay, I have this code I found online, but it just doesn't work. Like the first error I get is about iostream.h so I remove the 'h' part and that problem is fixed. Then it says function is undeclared so I put main below the function and that is fixed. But the next error I get is 26 'LPVOIDpBuf' undeclared (first use this function) and I have no idea what to do here, so if anyone has used this code please tell me how you fixed it, or if you have some other complete code to capture screen please post, thanks a lot.