cyberdyne
April 3rd, 1999, 05:03 PM
i have some problems with texture wrapping in direct3d i need to wrap a bmp file around a
blok so that the sides are good i have tested some possibilities but one side is always wrong
and because you can see the 4 sides i need to have them all in the right shape
blok so that the sides are good i have tested some possibilities but one side is always wrong
and because you can see the 4 sides i need to have them all in the right shape