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muster
July 10th, 2008, 03:41 AM
Hello all,

can someone explain how can i make a ray casting rendering in opengl?

lemonsF
July 11th, 2008, 03:55 AM
OpenGL is raster, however you can either write a raytracer which outputs to a texture to display in OpenGL, or you can do it using Shaders http://www.daimi.au.dk/~trier/?page_id=98 or more specifically http://www.daimi.au.dk/~trier/raycasting_shader.cg for an example

Regards