mikoil
March 15th, 2009, 05:52 AM
Hi!
I want to build a game server.
Apach HTTPd allows developers to create new modules (mods) which wil manipulate the server's behavior, and I want to use this ability in order to create that game server.
See what I mean?
I've been looking at some examples but all seem to be a lacking some documentation - for example, if I want to catch a "stream" (TCP) between the server and the client, how do I do that?
I hope the API allows more than just adding HEADER fields..
Also, how do I use global variables?
I'll be very thankful if someone advise, as this whole subject seem to be a bit mysterious.
I want to build a game server.
Apach HTTPd allows developers to create new modules (mods) which wil manipulate the server's behavior, and I want to use this ability in order to create that game server.
See what I mean?
I've been looking at some examples but all seem to be a lacking some documentation - for example, if I want to catch a "stream" (TCP) between the server and the client, how do I do that?
I hope the API allows more than just adding HEADER fields..
Also, how do I use global variables?
I'll be very thankful if someone advise, as this whole subject seem to be a bit mysterious.