Click to See Complete Forum and Search --> : test CAsyncSocket over the internet


jim enright
March 22nd, 2009, 05:51 PM
my guess is i will have a slight glitch in winsock functionalityfixed rather shortly. would appreciate any insight on how i would test a simple send/receive process over the internet. i clearly have a desktop client - what would i need to get a test going over the interned?

appreciate any insight or direction to other sources.

thanks - j

_Superman_
March 23rd, 2009, 05:19 AM
How about writing a simple desktop server or picking one from the samples.

jim enright
March 23rd, 2009, 01:52 PM
that is precisely what i have tried to do an failed for the past week. first attempt was to replicate the client server paradigm on a desk top right out of sams .. in 21 days. per the sample, i set the server name to LooBack and port to 4000 at set the app in motion as a server. then i used the same parms and set another version of the app as a client. any attempt to communicate fails - GetLastError returns WSAEWOULDBLOCK whose expl is basically that the socket is nonblocking but the connection was not made immediately. the two versions of the app are at least talking to each other
as the server side is launching events associated with the OnAccept() fn.

i then googled for examples of a desktop demo and was directed to a codeguru article that claimed to have a working project in a "MFCSOCK" folder.
i downloaded this, compiled in release mode, and attempted to run it.

i used LoopBack as the name and 5000 (supplied) by the app and the first attempt i tried seemed to have the ability to have the server send msg to the client but not vice versa. subsequent launches did not behave at all and issued error messages about failed connections. i have changed no code in the dowloaded project.

so again, does anyone with first hand experience of a working demo know where i can get it? thanks - j