Click to See Complete Forum and Search --> : Algorithm for generating continents/islands


Ralfonso
June 3rd, 2009, 03:22 PM
Hello,

currently i'm programming a mapeditor. i want to include some nice scripts, which generate some islands/continents or other interesting shapes. the algorithm only need to tell me, if to set land on the field (x,y) or not. But in that direction i have no experience.

so if you can tell me some good internetsites or names of algorithm which can be used for this, i have a point at which i can start with the search. some example are also welcome, the programming-speech doesn't plays any role to me. so pseudocode will also be good.

i'm thankfull for every help.

yours
ralfonso

Zachm
June 3rd, 2009, 11:40 PM
See this (http://www.lighthouse3d.com/opengl/terrain/index.php?introduction) link.

It portrays some methods for automatic 3D terrain generation.
You can easily adapt it to 2D if you decide a height threshold.

Regards,
Zachm

Ralfonso
June 8th, 2009, 10:24 AM
Thanks Zachm, I will have a look at this.

yours
Alfonso