hir@
June 16th, 2010, 03:04 PM
Hi everyone,
I am using the Microsoft Visual studio and i have done the first part of C# Server Socket Program,But debugging of Client Socket Program has given this error ('WindowsFormsApplication1.Form1.Dispose(bool)': no suitable method found to override").Kindly help me out.
The Client socket Program is,
using System;
using System.Windows.Forms;
using System.Net.Sockets;
using System.Text;
namespace WindowsApplication1
{
public partial class Form1 : Form
{
System.Net.Sockets.TcpClient clientSocket = new System.Net.Sockets.TcpClient();
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
msg("Client Started");
clientSocket.Connect("127.0.0.1", 8888);
label1.Text = "Client Socket Program - Server Connected ...";
}
private void button1_Click(object sender, EventArgs e)
{
NetworkStream serverStream = clientSocket.GetStream();
byte[] outStream = System.Text.Encoding.ASCII.GetBytes("Message from Client$");
serverStream.Write(outStream, 0, outStream.Length);
serverStream.Flush();
byte[] inStream = new byte[10025];
serverStream.Read(inStream, 0, (int)clientSocket.ReceiveBufferSize);
string returndata = System.Text.Encoding.ASCII.GetString(inStream);
msg("Data from Server : " + returndata);
}
public void msg(string mesg)
{
textBox1.Text = textBox1.Text + Environment.NewLine + " >> " + mesg;
}
}
I am using the Microsoft Visual studio and i have done the first part of C# Server Socket Program,But debugging of Client Socket Program has given this error ('WindowsFormsApplication1.Form1.Dispose(bool)': no suitable method found to override").Kindly help me out.
The Client socket Program is,
using System;
using System.Windows.Forms;
using System.Net.Sockets;
using System.Text;
namespace WindowsApplication1
{
public partial class Form1 : Form
{
System.Net.Sockets.TcpClient clientSocket = new System.Net.Sockets.TcpClient();
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
msg("Client Started");
clientSocket.Connect("127.0.0.1", 8888);
label1.Text = "Client Socket Program - Server Connected ...";
}
private void button1_Click(object sender, EventArgs e)
{
NetworkStream serverStream = clientSocket.GetStream();
byte[] outStream = System.Text.Encoding.ASCII.GetBytes("Message from Client$");
serverStream.Write(outStream, 0, outStream.Length);
serverStream.Flush();
byte[] inStream = new byte[10025];
serverStream.Read(inStream, 0, (int)clientSocket.ReceiveBufferSize);
string returndata = System.Text.Encoding.ASCII.GetString(inStream);
msg("Data from Server : " + returndata);
}
public void msg(string mesg)
{
textBox1.Text = textBox1.Text + Environment.NewLine + " >> " + mesg;
}
}