MagicMan
May 28th, 1999, 01:38 PM
I am printing an opengl rendering using a bitblt.
I do not understand why the
glClearColor( 1.0f, 1.0f, 1.0f, 1.0f );
causes the background of my printout to be yellow.
If I leave the clear color as the default, the background is black.
Please help!!
I do not understand why the
glClearColor( 1.0f, 1.0f, 1.0f, 1.0f );
causes the background of my printout to be yellow.
If I leave the clear color as the default, the background is black.
Please help!!