Wanna move to Canada and become a software engineer and a big game studio?
We are handing out about 15 Canadian Work Visas to talented C++ programmers. If this sounds like an opportunity to become a full fledged Canadian or just go for the adventure, and create great games in Canada, it is.
Read over the details below and if you are interested hit me up at firstname.lastname@example.org.
To design and implement code and script as needed for a project, in accordance with schedules agreed upon with the Technical Lead.
PRIMARY DUTIES AND RESPONSIBILITIES
Work closely with fellow Software Engineers and members of other disciplines on the project team
Ensure that the Technical Lead is aware of the progress of assigned work
Alert the Technical Lead of any issues that could disrupt agreed-upon schedules
Implement code and script to the required coding standards
Ensure that components are designed and reviewed prior to implementation
Achieve ingame performance targets as required by Production
High quality work delivered on time
Positive working relationships fostered with other team members from all disciplines
ESSENTIAL SKILLS, KNOWLEDGE AND EXPERIENCE
Passion for video games
Willingness to learn new tools, engines and languages
Practical experience programming in C++
Ability to meet deadlines
Self-motivated and willingness to take initiative
Demonstrated ability in written and verbal communication
Strong team player
Fundamental math skills (matrices, vectors, algebra, etc)
Computer Science (or similar) Graduate, or two years of relevant experience
DESIRABLE SKILLS, KNOWLEDGE AND EXPERIENCE
Interest in specific game programming disciplines (i.e. artificial intelligence, rendering, user interface, audio, etc.)
Experience with 3D graphics programming (Shaders, DirectX, OpenGL)
Experience working on video games
Experience with Windows programming
Advanced knowledge in math and physics