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Type: Posts; User: ace_of_john

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  1. Replies
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    Re: DirectX Basic Triangle Transparency

    Thankyou Peter_B, Ill give that a try.
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    Re: DirectX Basic Triangle Transparency

    I have enabled the ZBuffer, as i guess we cant sort the transparency without it. I have also added another cube so i can show all sides, however when i use the ClearFlags.ZBuffer when i clear, i get...
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    DirectX Basic Triangle Transparency

    Hi. Im new to direct x, i only need simple functionality for my project. it will just be a load of cubes in an n*n*n grid where each block can be colorized and have its transparency altered. Im...
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    Re: post build conditions

    My error is because $(TargetName).customext already exists so what i actualy need to do is

    if exists $(TargetName).customext delete $(TargetName).customext

    so to ammend my question how do i...
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    post build conditions

    Hi ive just started using build events so im not very good at it yet, ive managed to rename an assembly once compiled like this

    rename $(TargetFileName) $(TargetName).customextention

    which...
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    Re: Compiletime file extention

    OK I found it.

    For those who want to know, Go to the build events in your project properties.
    in the Post-Build events type
    rename $(TargetFileName) $(TargetName).ext
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    [RESOLVED] Compiletime file extention

    Hi.
    Can anyone please tell me how to give my assembly a custom file extention eg "*.plugin". Im using sharp develop 4 and i dont mind haveing to create a new output type if thats what it takes.
    I...
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    Re: Page refresh

    Hi junman, is it possible to see the code for this part of your application?
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    Best collection for

    Hi all, im working on a message queue system. I wish to send events (A custom class not a c# event) in bulk to several applications in turn as new events come in. I want to take all the Outbound...
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    Re: Best choice for basic 3D programming?

    I would say that DirectX would be a good choice, ive only started with it recentley. You can choose between hardware or software, you can apply normals to vertecies quite easily, I found it was...
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