Type: Posts; User: Escapetomsfate
Search took 0.01 seconds.
Overall, would it be a better choice to just upgrade then?
Thanks for replying.
So, what are the other ways? Are there any ways to do it visually in the express edition?
This is very much a noob question, and for that I apologize.
I want to make a dialog in visual c++ 2008. Apparently I must use the "MFC Wizard". When I click new project, this does not come up as...
April 11th, 2009, 09:01 AM
What is the best way to port data between dlls? Would it be with namespaces, or dllimport / dlllexport?
I've searched around for examples etc, but I cannot find much info.
March 18th, 2009, 02:48 PM
Of course! duh! Thanks a lot.
March 18th, 2009, 02:33 PM
I only get an error when I use a function of the iterator (it, using Weapon class functions).
How do I make a class push back itself on construction? I'm sure that's the problem.
March 18th, 2009, 02:17 PM
Thanks for the help. I already know that this is the code causing the CTD:
DLLCLBK void opcPreStep(double simt, double simdt, double mjd)
//loop through all weapons, and destroy them....
March 18th, 2009, 01:06 PM
Thanks plasmator, really helpful :)
I really don't know which window shows what the problem is. This is the registers window;
EAX = 00079D40 EBX = 00079B30 ECX = 00079D18 EDX = 00000000 ESI =...
March 17th, 2009, 03:43 PM
So how do I set it up?
March 17th, 2009, 03:38 PM
Can you do this with DLLs? that's what I'm making.
March 17th, 2009, 03:23 PM
Can I ask why it is necessary to use std::string and then convert, when you can just pass a const char?
I've been learning c++ for a month or so, and I don't really understand why some functions...
March 17th, 2009, 03:03 PM
I have to use const char, because that's what the APIs require. I can't use a debugger either, because Orbiter has no built in debugging information.
EDIT: more info on my problem;
I can run an...
March 17th, 2009, 02:26 PM
Thank you for the quick reply.
Where do you think the problem lies, then? Persumably the WeaponList vector? Or perhaps the Weapon class?
Here is the declaration of the weapon class;
March 17th, 2009, 01:52 PM
Hello, I'm new to this forum.
I'm making a Combat addon fro the space flight simulator, orbiter (www.orbitersim.com). You include compiled libraries to make the addons. I'm pretty sure my problem...
Click Here to Expand Forum to Full Width
This is a CodeGuru survey question.