CodeGuru Home VC++ / MFC / C++ .NET / C# Visual Basic VB Forums Developer.com

Search:

Type: Posts; User: oktronic

Page 1 of 5 1 2 3 4

Search: Search took 0.07 seconds.

  1. Replies
    279
    Views
    85,282

    you guys are posting a little to fast for me, ...

    you guys are posting a little to fast for me,

    Kevin there is a difference between bad design and bad "language" as you put it.
    If you are writing a program for just yourself, then you don't have...
  2. Replies
    279
    Views
    85,282

    He also said this: It wasn't my intent to...

    He also said this:


    It wasn't my intent to form an opinion for you, you didn't seem to know the history to STL so I pointed you in a direction.

    And considering your statement was:


    I...
  3. Replies
    279
    Views
    85,282

    when you design a program do you not think of its...

    when you design a program do you not think of its implementation?
    A what does microsoft have to do with STL? They were the first to offer it before it became a standard and the code provided was...
  4. Replies
    279
    Views
    85,282

    Excellent points mclark. STL hasn't been around...

    Excellent points mclark.
    STL hasn't been around long. A drop in the bucket compared to the theories and applications of the containers it employs.
    Which begs the questions, why would a programmer...
  5. Replies
    279
    Views
    85,282

    Hi galathaea, I'd like to say first, that I...

    Hi galathaea,

    I'd like to say first, that I really don't feel that this is going anywhere. I generally don't like to read a 2 page post to weed out a few points. In my opinion, the major problem...
  6. Replies
    279
    Views
    85,282

    Hi galathaea, Just wanted to comment on a few...

    Hi galathaea,
    Just wanted to comment on a few points.



    I have to disagree with this. Many of the people who have held opposition to STL have shown they understand it and have chosen to not use...
  7. Replies
    279
    Views
    85,282

    Hi Yves, Yeah, VC6 was horrible at doing...

    Hi Yves,

    Yeah, VC6 was horrible at doing templates, which is one of the reason alot of people avoided it. It has a very bad habit of getting all confused when you are using multiple templates,...
  8. Replies
    279
    Views
    85,282

    Hi Yves, I think you might find this...

    Hi Yves,
    I think you might find this interesting, I did a quick drop in and run of the code, as expected, due to VC6 there were a few errors, so I commented out the custom allocated list for the...
  9. Replies
    279
    Views
    85,282

    Yves, I did specifically ask for it and thank...

    Yves,
    I did specifically ask for it and thank you!
    There are a few things I noticed that will make this a problem in VC6 so, if its ok with you, I'll modify the code a little to make it...
  10. Replies
    279
    Views
    85,282

    Ok, Kevin, This bothers me. I don't recall...

    Ok, Kevin,
    This bothers me.
    I don't recall making any bold statements. I told you that my class can perform as fast if not faster then vector, but I asked you to create your own and compare. I...
  11. Replies
    279
    Views
    85,282

    Hi Kevin, Yes, I expected it to be slower since...

    Hi Kevin,
    Yes, I expected it to be slower since it does have more operations then vector does when both are pre-allocated.

    I'm interested though, in you "pre-allocating" memory for your previous...
  12. Replies
    279
    Views
    85,282

    The only thing you do by continuing to flame and...

    The only thing you do by continuing to flame and by not reading the posts, or adding anything constructive or accurate to this thread, is undermine your own credibility.
    I'll ask you again to either...
  13. Replies
    279
    Views
    85,282

    gstercken, I'm not going to get into another...

    gstercken,
    I'm not going to get into another flame war, please act like an adult or move on, if you really require a detailed response to your flame, then let me know where you want it, but keep...
  14. Replies
    279
    Views
    85,282

    I'm hoping you will do the benchmark yourself so...

    I'm hoping you will do the benchmark yourself so you can see where optimization will come into play, but the stats are, using the same test except that I kicked up the count to 5 Million in the loop...
  15. Replies
    279
    Views
    85,282

    gstercken I'll ask you to please keep your...

    gstercken

    I'll ask you to please keep your comments on subject. You will find a character debate will not lead you anywhere you want to go.
    If you don't understand any of the material, then...
  16. Replies
    279
    Views
    85,282

    I wasn't comparing it to a linked list. I was...

    I wasn't comparing it to a linked list.
    I was comparing ptr + 50 to *tempptr.



    Exactly, I was hoping Kevin picked that up, that's why I set that up for him since he didn't seem to understand....
  17. Replies
    279
    Views
    85,282

    Aarrrgghhhh.... It doesn't matter. I don't...

    [QUOTE]Aarrrgghhhh.... It doesn't matter. I don't think you'll understand what I, Paul, AvDav, gstercken, OReubens are saying.... or anyone else for that matter. Oh well!
    [QUOTE]

    Unfortunately...
  18. Replies
    279
    Views
    85,282

    Ok, we're going to need to take a step back here....

    Ok, we're going to need to take a step back here.
    I'm talking on a system level and you're talking C++ semantics.

    int* ptr = new int[50];

    while this is "contiguous" relative to a C++...
  19. Replies
    279
    Views
    85,282

    First for kevin: Check out the STL code Vector...

    First for kevin:
    Check out the STL code Vector in the include directory. You will find that it is indeed a linked list. But again, if you are defining a linked-list as only a dynamic, then yes and...
  20. Replies
    279
    Views
    85,282

    Sorry you guys posted while I was posting, so...

    Sorry you guys posted while I was posting, so I'll try to answer your questions.



    My class can handle dynamic or static memory, contiguous or linked. More specifically, you can hand it any type...
  21. Replies
    279
    Views
    85,282

    All there have reserve functions. reserve for...

    All there have reserve functions.
    reserve for mine and STL and SetSize in CArray.
    The object of the benchmark was to compare all three in the same situation and see how they held up. I'm pretty...
  22. Replies
    279
    Views
    85,282

    OReubens: Yes indeed, STL is inline so it's...

    OReubens:
    Yes indeed, STL is inline so it's expanded by the compiler. There are various mods that will change that separate link instances based on class type which can minimize on the overhead.
    ...
  23. Replies
    279
    Views
    85,282

    Re: To STL or not to STL, that is the...

    [QUOTE]Re: To STL or not to STL, that is the question...

    quote:
    --------------------------------------------------------------------------------
    Originally posted by darwen


    This is his...
  24. Replies
    279
    Views
    85,282

    Yes Paul, anything that doesn't exist inside the...

    Yes Paul, anything that doesn't exist inside the construct of a compiler is a external SDK. Again, pick up a book on compiler design then come and argue the semantics about it.



    not others,...
  25. Replies
    279
    Views
    85,282

    for galathaea: The only thing that warrants an...

    for galathaea:
    The only thing that warrants an apology was the "big-boy" comment. While that expresses my opinion of this as childish, it doesn't belong in adult conversation. The rest were...
Results 1 to 25 of 109
Page 1 of 5 1 2 3 4





Click Here to Expand Forum to Full Width

Featured