The issue is such that, basically I have a grid of items. I want my program to go through a loop for each element in the grid, then have my program go onto...
hmmm i've tried neatening it up a bit, it's the way i try new things, add, then just comment out instead of removing the actual code, its silly, but i do it incase I want to backtrack. My bad and...
So my program consists of a grid (currently working only on 8x8 grid till i get it working) and it works like a bubble breaker game, whereby if you click a bubble it removes it along with all...
Oh, I'll be sure to implement that once i've created the actual method that will do this, I just needed to run tests to make sure I was using the correct methods and so forth.
Well when each panel/label is clicked I want to retrieve its background colour ( getBackground() )... then compare the results, lets say RED to the panels/labels next to it, and if the colours match,...
hmmm thats a good idea, thanks, but do you have any idea how i could go from there and actually interrogate them? as in to ask the individual panel what there background is? i know theres a method...
So im getting an error that says that my class is not abstract and can't overun the abstract method im trying to use ( Action Performed ) well if anyone can figure out the error or give some...
So i want to make a bubble breaker game in Java, but was wondering if anyone knows of any good tutorials out there i could learn off of, or know of any freely available code that I could use...