November 24th, 2013, 11:00 AM
Oh I used CreateTimerQueueTimer, they worked fine. Thanks for the help!!!
November 23rd, 2013, 02:42 PM
Hey I used WM_Timer as suggested...but for playing frame at 25 fps, if i give a timer for 40 ms, it doesnt play at 40 but a bit more...when I give it 32ms as timer, it plays good for about 5-6 sec...
November 20th, 2013, 03:00 AM
So this means the invalidate and updateWindow commands shoud be executed in a separate thread?
November 19th, 2013, 10:18 PM
I have a code which is a set of rgb frames to be displayed at 25 fps to make it look like a video. While I createWindow invalidate and update it based on a timer, the video plays fine, but the...