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  1. Replies
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    2,687

    Re: Storyboard .... again

    Hi All,

    Solved the problem.
    Thanks to the hint of Arjay on threads.
    I'm using async and await
    like this;



    private async void COD1_MouseUp(object sender, MouseButtonEventArgs e)
  2. Replies
    9
    Views
    2,687

    Re: Storyboard .... again

    hi Arjay,

    did what you suggested;
    put the after wait code in the completed handler.
    Also tested the window issue non an separate test button
    separate they work fine now.
    But if I put the...
  3. Replies
    9
    Views
    2,687

    Re: Storyboard .... again

    Hi,

    Did it like this;


    private void StoryBoardCompleted(object sender, EventArgs e)
    {
    board.Stop(this);
    board.Remove(this);
    this.Hide();
  4. Replies
    9
    Views
    2,687

    Re: Storyboard .... again

    Hi Arjay,

    Apart from Zip, what is the correct way to approach this.
    The Storyboard fires an iscompleted event, how do I wait for this to occur?

    regards,

    ger
  5. Replies
    9
    Views
    2,687

    Storyboard .... again

    Hi All,

    I use the following code;



    private void StoryBoardCompleted(object sender, EventArgs e)
    {
    board.Stop(this);
    board.Remove(this);
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