April 28th, 2010 07:42 PM
Thanks Ed, that worked. I guess the invisible behind-the-scenes work is what makes high level programming so attractive.
April 28th, 2010 06:10 PM
Thanks for the clarification. So say I have the byte array that I've manually specified, and I create a new bitmap object, how would I go about correctly entering the pixel data into the...
April 28th, 2010 03:15 AM
I'm fairly new to C#. I have created a byte array which has elements which I have manually specified. Specifically, these bytes correspond to BGR components of an image (again, I...
March 18th, 2010 05:45 PM
March 17th, 2010 11:07 PM
I'm using C# to display MPEG4 video on a form. I want to overlay a transparent image over the playing video. I was wondering if anyone knows of a simple way of doing this (without using...
March 11th, 2010 03:32 PM
Thank you for your replies,
Just for clarification, allocating dynamic structures with smaller sized array members will be faster than what I currently have? Are there more efficient ways to...
March 11th, 2010 12:05 AM
I'm working on a video processing project using Visual Studios 2008 (on a Vista OS), and I've been timing each function in order to see where my code is running the slowest.