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Type: Posts; User: Simon666

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  1. Replies
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    Re: OpenGL Component for VC++

    Any hints on how to use OpenGL fonts? I'm using the following functions below, BuildFont is called in OnCreate, KillFont in OnDestroy, then e.g.:

    glRasterPos3d(0.5, 0.5, 0.50 );

    ...
  2. Replies
    6
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    11,034

    Re: OpenGL Component for VC++

    In my code, it's not there:


    static PIXELFORMATDESCRIPTOR pfd = {

    sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
    1, // version number...
  3. Replies
    6
    Views
    11,034

    Re: OpenGL Component for VC++

    Hi,

    I have used this code so many years ago and it has most of the time worked fine (and is working fine now on my operating system). However, on some computers of other people, it sometimes shows...
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