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Type: Posts; User: JitterJaw

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  1. The right way to load a lot of 2d graphics

    Hi all,
    I've been working on this 2d arcade for quite a while, most of my directx programming is based on the tutorial given in http://www.directxtutorial.com, so basicely Im using big sprite sheets...
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    Re: Zeroize 2 and 3 dim arrays

    Thanks,
    But now Im wondering, shoudlnt the sizeof function give the actual size of the 3d array ? why does it fail in doing so ?
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    1,280

    Re: Zeroize 2 and 3 dim arrays

    Hi,
    Heres the real code :
    ZeroMemory(flags,sizeof(flags));
    ZeroMemory(myPic.sub_frame_marker,sizeof(myPic.sub_frame_marker));
    When flags is declared :
    BOOL flags[MAX_ACTIONS][25][4];
    and...
  4. Replies
    5
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    1,280

    Zeroize 2 and 3 dim arrays

    Hi all,
    Easy question I guess. I have 2d and 3d arrays, and I would like to zeroize all of the array at once. I used
    ZeroMemory(two_darray,sizeof(two_darray))
    and the same for 3darray, but it does...
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    2,737

    Re: CStatic GetClientRect Acts weird

    Thanks, I finally got it :)
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    2,737

    Re: CStatic GetClientRect Acts weird

    Thanks again,
    but Im still a little bit confused, I thought the problem was that I was trying to access an object in a dialog box that wasnt ".domodal", so in any time Ill try to acess this picture...
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    2,737

    Re: CStatic GetClientRect Acts weird

    Hi and thanks for your quick and practical answer,
    I did try to debug it and did not get an assertion. I new to MFC, so Ill have to ask when exactly a picture control, which is part of a dialog is...
  8. Replies
    6
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    2,737

    CStatic GetClientRect Acts weird

    Hi all,
    Here is a problem Im working on for a couple of days now:
    I have my main dialog, and when a button is pressed in that main dialog, I call a function in another dialog and load some...
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