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    Re: Do other things whilst in a loop

    The solution I've gone for in the end is to intervene the main frame OnClose, and stop the loop in CView before doing the actual close. Seems to work well.

    Definitely going to have to attempt...
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    Re: Do other things whilst in a loop

    Finally, if the user closes the application, how can I terminate the loop before it closes (otherwise it throws errors if the loop is still running.) I understand its the WM_CLOSE message in...
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    Re: Do other things whilst in a loop

    Brilliant! That works great! Thank you very much :)
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    Re: Do other things whilst in a loop

    if(PeekMessage(&msg,0,0,0,PM_REMOVE)) //Check for user input messages (if user is trying to stop playback)
    {
    if(msg.message==WM_QUIT) break;
    DispatchMessage(&msg);
    }


    It reads...
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    Re: Do other things whilst in a loop

    Well the message pumping method works, but it is buggy with UI updating etc. I think I need to start the loop in a thread. I've had a look through various tutorials on AfxBeginThread, but I can't for...
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    Re: Do other things whilst in a loop

    Thanks Guys! That's been a massive help. I'll probably go with the message pumping method for now but threads are certainly something I'll have to look in to for future reference as it seems that's...
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    Do other things whilst in a loop

    Hi, newbie here, still very much learning.

    I'm writing a piece of software in MFC. In one function, I have a while loop using "KeepLooping" as the condition.

    "KeepLooping" is a boolean that is...
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