April 21st, 2010 09:20 PM
[Moved thread to appropriate forum]
April 17th, 2010 10:23 PM
The resource file does not contain absolute coordinates (which would not make much sense). Thus, the top/left for a dialog is 0/0. You can specifically control where it is being displayed by using...
April 17th, 2010 10:15 PM
Since you are new to C++, start by understanding the basics before dealing with libraries such as Boost or OpenMP which both will raise more questions than anything else.
Use what comes with your...
April 17th, 2010 10:03 PM
That is certainly a pretty broad question. I do not know your background and thus it is kind of hard to provide specific advice. In case you already know some basics (form a different language for...
April 17th, 2010 12:00 PM
Well...I hope you also understand why the line actually does it...if not, I would suggest reading up on inheritance and constructors... ;)
April 17th, 2010 11:42 AM
The compiler does not find a suitable constructor to create the 'fTest' object. 'fooTest' only has the default constructor (taking no arguments) available. You need to explicitly provide a suitable...
April 16th, 2010 06:01 AM
I suggest hiring a professional developer doing the work for you. It sounds to me that you are trying to run before being able to walk. Developing for the XBOX is not like boiling water. There are a...
April 15th, 2010 04:51 PM
[Merged threads]
Please do not cross-post your questions to multiple forums. Thanks.
April 13th, 2010 04:42 PM
Yep...that is correct...thanks for correcting me.
April 13th, 2010 04:37 PM
Did you compiled the application for x64? Or did you just copy it? One of the main reasons for this error is that there is a mismatch between the application and supporting dll's.....for example, a...
April 13th, 2010 04:30 PM
So....the million-dollar-question is....? ;)
April 13th, 2010 07:32 AM
'insert()' will actually fail if the given key already exists within the map.
The inefficiency happens whenever the key is not yet in the map. If it is in the map, '[]' simply returns a...
April 12th, 2010 05:50 PM
I still would have expected to be inlined though...
April 12th, 2010 05:45 PM
April 12th, 2010 05:43 PM
Well....of the top of my head...the third parameter is supposed to be the message id which is allocated by the caller. In your case...you actually pass in some random value.
April 12th, 2010 06:54 AM
Despite that you will find tons of resources using your favorite search engine....Wikipedia is your friend: string (C++)... ;)
April 12th, 2010 06:53 AM
Actually you can kind of overwrite one line in a console by not allowing the line feed. I do not have an example handy and my memory is quite dark in this area since I have not done it for years...
April 10th, 2010 10:09 AM
Take a look at the following FAQ that provides a two-dimensional array including random access via the subscript operator ([]).
Performance-wise it should pretty much match your C implementation...