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Type: Posts; User: James Kirk

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  1. Re: Issue with DirectDraw switching from 16 to 32 Bpp

    I really appreciate your help !

    I considerate several solutions and I'm working on convert all sprite's functions to works in 32 bpp. (I'm adding a case 32 to keep 16bpp for old computers)
    Work...
  2. Re: Issue with DirectDraw switching from 16 to 32 Bpp

    All sprites are in 8bpp.

    A lot of tools will be not reliable with change from 8 to 16. (And how i will Recode in 2-3 months, tools included...)
    Loading sprite on demand with 32bpp maybe i will...
  3. Issue with DirectDraw switching from 16 to 32 Bpp

    Hello,

    It's my first post here and i thanks every people for reading or taking time to my post !

    I'm processing to a source's refactoring of one old application before Recoding from scratch and...
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