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Type: Posts; User: Chumara
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Oh cool, sorry I missed that. So I can put Me.KeyPreview.False in the main form so it initializes that way, then set it to True when I click the button to start accepting inputs, and then set it back...
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I have this code repeated 5 times, checking for different ChrW values. I wish I knew more about programming and I admit I have no idea how to program in joystick inputs, but I feel stupid for...
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Would holding down a button repeat the keyhandler function? I suppose it would
Filter Keys is not on, but that was a good guess.
I made the program as sort of a trivia game, I have several...
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Thanks for the advice TT(n), unfortunately with that code I still run into the same problem, the program keeps changing focus to the keyhandler so if the keys are getting pressed rapidly in...
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April 27th, 2013, 02:09 AM
Here's the event handling for a keypress, this is just part of it but if the keyboard is getting mashed on before "readyFlag" is true then it keeps checking this handler to check that variable even...
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April 25th, 2013, 07:58 AM
No not a keylogger, I'll post some code to make it clearer next time I'm at the computer with the project saved.
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April 24th, 2013, 07:21 PM
I do have a flag variable so that it only processes what I want after the button is clicked, but the issue is that every time a keyboard press is done, it calls the interrupt function regardless and...
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April 23rd, 2013, 06:24 PM
I'm not sure what that is, I'll look into it. Thanks for the suggestion.
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April 22nd, 2013, 05:38 AM
Hey Codeguru community, I need some quick advice on a problem and just found out that this site existed, hope I can find some help here.
I'm designing a program that will accept commands via the...
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