April 14th, 2013, 02:36 AM
yea i've never heard of a .net 4.3 either actually but i figured i'd take his word for it. I'll try and inclue the .NET framework installation with my setup program will be easier than making people...
April 13th, 2013, 06:22 PM
okay sorry to ask this but i have another problem which i've searched for (i saw a thread awhile ago but can't find it now)
My program won't run on other computers (when built as a release) if they...
April 12th, 2013, 07:25 PM
Wow thank you :P.
i'll implement the fixes but i think i will pursue the alternative method you suggested.
My first prototype of this program was using a System::windows::forms::timer i was...
April 12th, 2013, 05:52 AM
ahH okay I got ya. Well I have got a few
#include ????.h in my code and also
usinng namespace so guessing they would increase the size of the ipch folder.
Thanks for all the help by the way. ...
April 11th, 2013, 06:07 PM
o okay i got you :P the ipch folder is 1.5mb when zipped though so i'm going to have to upload to mediafire or something unless you don't need that folder.
i've attached everything but that folder...
April 11th, 2013, 05:30 PM
is it just the solution you need or do you need debug files and .sdf file aswell??. never transferred a program between pc's before except as a release :P thanks for all the help your giving though
April 11th, 2013, 12:21 PM
o as a bit of extra background, what im doing is a Projectile Motion simulation including wind velocity, gravity and coefficient of restitution.
I use a mouse input (click/drag/release) to take...
April 11th, 2013, 12:13 PM
well here's the full code for my project (everythings in .h files the .cpp files i havn't added in here as i havn't really added much to them)
https://gist.github.com/anonymous/5365228
...
April 11th, 2013, 08:27 AM
Hey i'm trying to multithread my program in c++/cli but i'm having problems with creating the threads the code im using is:
private: Void startThread(){
MoveProj.Velocity =...