Well, I guess everybody who wants to do some serious developing is still using vc++ 6.0. After switching back to it I am seriously wondering why they made the usage so unprofessional and complicated...
I know that I can unselect the group boxes but the problem is that I have to do that all the time and many times I have unselect several boxes and they are not that easy to click.
I upgraded from vc++ 6.0 to vc 2008 and noticed that when I select several controls in the resource editor it always selects the group boxes around it as well.
I have to create a window on the screen (to show some graphics) and I have to do it without a dialog and decided to create a class derived from cwnd (it has to have a message queue for paint...
I have Visual Studio 6.0 (patch 5) and need to have the includes (in a subdirectory of the project) in the project path and I added a path via "additional include directories" and I get...
I have a dedicated thread in my program that always polls the parallel port in 1ms intervalls. The problem is that I have it in a continuous while-loop and the cpu usage is going to 99%.
Well, I needed this function because I am controlling a robot arm with avr microprocessors connected to the parallel port. I didn't find anything on the net on how to get the port adresses...
I did take a look at it, but all that I can see is that I can get the name of the printer ports like "lpt1" and I can get that already with enumports. What I need is the corresponding hardware...
My program needs to find out the resource number of lpt1: which can be different from computer to computer. It is usually something like 0x278 or 0x378...
When I create a Dialog and put some Edit-Controls on it and connect them to a CEdit member variable, where exactly does the program create that CEdit member variable ?