Hi guys I'm new to C#.net so please keep that in mind.
first I'm using VS2005 i'm also using c# for developing some data base driven windows application, Im also using MySQL as my data base,
Ok for sizes of 1,000->100,000 having one thread is better, but never 2 threads is better than 1 or 0 threads and never 3 is better than 2 and never 4 is better than 3 :( that's strange I thought...
ok I looked up reentrant and well the key function uses _getch() and cerr, can this be the reason? and plus I have the main also running the key function, as for synchronisation I'm using non since...
hi guys I have a function that does almost all the work I need to be done the thing is I need the same work done for 4 different classes (sets of data) luckily I have a core quad processor so I...
if any one is still wondering:
1-It seems so from the discussion
2-this is how it is in the standard
3-simple use strcpy (duh)
4-still don't know getting the same thing every time I print not...
I'll have to try it but it seems like the right function.
for future reference I want to know the return value cause what I'm doing is returning an address to a variable I need to use in the main;
...
I have a loop whose running time is really longe and I want to save my variables before the loop finishes if requested by the user, but I don't want to block (wait for user to answer), like I need a...
I want to create a dynamic array of char arrays of size 4, since this:
char *a[4];
doesn't work sice this creates an array of size 4 of char pointers :S