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    Re: Design pattern or plain old polymorphism?

    Hi Etherous
    I've looked at Scott Meyer's item 29 in the "More Effective C++" book, which almost does the right thing, but it's a good start.

    Thanks for all your replies - much appreciated!
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    Re: Design pattern or plain old polymorphism?

    Yes, that's an option - but I have a bunch of common methods that I'd like to implement only in the base class, but they need to act on the reference counted data classes which are private to classA....
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    Design pattern or plain old polymorphism?

    Hello there,

    I have a design issue that I'd like to share with you and hopefully get some suggestions to solve what should be a straight forward problem.

    I have a class (classA) that uses...
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