September 8th, 2009, 11:22 PM
It's been my professional experience that programming that DOESN'T either require A. extremely careful detailed architecture design (designing a whole system from the ground up) or B. "maths" are...
September 8th, 2009, 03:24 PM
I would not start with C++ if you want to make a game, there are a lot of lower things you have to muck about with before you can even get to the game logic. To be honest I really would suggest you...
September 8th, 2009, 01:31 PM
Thank you! That was it, I'm guessing it was hitting a delim character when I was using get, but using read worked great. Sorry I'm still really new at C++.
September 8th, 2009, 11:09 AM
I'm currently considering using boost for at least threading, would you recommend against this? The only experience I have with threading is using pthreads on linux in plain old C, boost::thread...
September 8th, 2009, 10:59 AM
First please don't waste your time and my time by telling me to store my images on disk instead of a database. There are advantages to both and in this case it is much easier to manage these images...
September 26th, 2008, 12:09 PM
You are a gentle man and a scholar good sir! That did the ticket, I've never had to define those before through compiler (most of the stuff I write at school usually doesn't require anything more...
September 26th, 2008, 10:30 AM
Currently I am using G++ on windows via cygwin. I am trying to use an OpenSource implementation of FTP called FTPLib++ rather than trying to implement FTP myself with sockets. The source for FTPLib++...
October 24th, 2007, 10:51 AM
Thank you very much, I'll start playing with that class immediately.
October 23rd, 2007, 09:07 AM
First I will ask for your forgiveness if the question I am asking has been asked before. If it has, please kindly point me to the post that explains it. I have looked around other forums and haven't...