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Type: Posts; User: swilson1337

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    Re: TcpListener only accepting one client?

    Oh I figured it out, it was because I had it set to static. :\

    Thanks for the help though.
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    Re: TcpListener only accepting one client?

    The way I am creating the client is only creating a local variable which is then sent off to the Player class.
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    Re: TcpListener only accepting one client?

    Could you give me an example of what it would look like in VB.NET? I could probably figure it out from that point.
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    Re: TcpListener only accepting one client?

    I'll try threading it for each incoming connection, but I am adding it to a List object of Players and not just using the same client.
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    Re: TcpListener only accepting one client?

    Can you elaborate on what you mean?
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    TcpListener only accepting one client?

    I have been working on a small game with a friend of mine for a few days now. I keep running into the same problem, TcpListener only seems to do one client at a time. The first client connects fine,...
  7. TcpListener only accepting one client?

    I've been developing a small game with a friend just for fun and as a learning project. I've tried a bunch of different ways, but the same problem still remains. The first client to connect can...
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