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October 8th, 2003, 04:43 PM
Hi again helpful one,
one of the platforms I'm targeting is XBox ...
no dlls there, just executables and static libs.
Best regards.
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October 6th, 2003, 06:02 PM
Thanks again for your time.
I've pretty much come to the conclusion to skip the whole library idea altogether and include the plain source files of the basic service layer.
Some of the...
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October 6th, 2003, 08:29 AM
Hi and thanks for your time,
I can confirm that the instance is being created when compiling the library as a dll.
Sadly, thats not really a solution for me.
I'd really like to know if ...
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October 6th, 2003, 04:01 AM
[QUOTE]Originally posted by usman999_1
Well to my knowledge if you declare an object outside of any function body or class declaration like...
CSomeClass MyClassObj;
Its declared at global...
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October 5th, 2003, 09:06 AM
Hi again,
It was my guess, too, that the linker
removes unreferenced objects. I came across that linker setting yesterday (/OPT:NOREF) but to my disappointment it
didn't and doesn't solve my...
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October 5th, 2003, 08:39 AM
Gotta admit I'm pretty spoiled from using
the IDE ...
Anyways, you got that right. When compiling a static library, you just get a .lib
and no .dll.
When compiling a dll you get a .lib...
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October 5th, 2003, 07:55 AM
Thanks for your answer,
to enlighten you:
it is definitly possible to build and use
static libraries on win32. I have so dozens of times.
To point you to 2 things:
(Assuming you are...
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October 4th, 2003, 06:04 AM
Hi again,
since no one seems to know an answer I
suppose I didn't explain my problem well enough.
Suppose you have a static lib with just one class. In the cpp file of this class you
create...
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October 2nd, 2003, 09:41 AM
Hi all,
I'm trying to solve the following problem:
I've compiled a static library which contains classes for all kinds of services.
Some of these service need initialisation which I'd...
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August 8th, 2003, 05:31 AM
Thanks for the info, Paul.
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August 8th, 2003, 04:11 AM
Hi gurus,
please consider the following 2 implementations of a simple memberfunction
bool l_LuaScriptInstance::ExecuteFunction(const cl_String &name, const cl_String ¶m_fmt,...)
{
...
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June 27th, 2003, 08:31 AM
FYI,
if anyone should encounter the problems
I ran into, overloading placement new did
the trick. Its probably the simplest solution.
Regards,
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June 27th, 2003, 07:42 AM
Paul,
thanks for your reply.
I think I'll give C) a try.
As far as new[] and delete[] are concerned, I was planning on overloading these as well.
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June 27th, 2003, 06:16 AM
Paul,
sorry if I wasn't clear enough in my last posts.
Based on your snippet, the following code
does not compile (at least on my system):
class cl_Root
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June 27th, 2003, 05:43 AM
Paul,
as to what I figured out the problem only occures when copies of cl_Root derived objects are placed in an stl container:
// this compiles
std::vector<cl_KeyFrame*> keyframes;
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June 27th, 2003, 03:40 AM
Hi,
the error doesn't occur in my code but in xmemory which is used by stl.
Lets say the root class of my hierachy looks like this:
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June 27th, 2003, 02:51 AM
Hi everyone,
I've got a single root class hierachy and I'd like to overload operator new and delete in the root class of this hierachy.
The problem I'm facing now is that after doing this,...
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October 22nd, 2002, 03:19 PM
Take a look at UrlCanonicalize();
IE5 or later needs to be installed.
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October 22nd, 2002, 03:12 PM
If you'd like your app to run on foreign windows versions, you're gonna get in trouble with that.
i.e. on a german windows, the path would
be "C:\Programme".
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October 22nd, 2002, 02:41 PM
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October 22nd, 2002, 02:11 PM
As to what I figured out it this needs to be done for __LINE__ to actually expand
to the current linenumber.
I don't remember where I found this, but its quite useful to mark unfinished code.
...
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October 22nd, 2002, 01:57 PM
Hi !
Try the following:
#define h2(l) #l
#define h1(l) h2(l)
#define msg(s) message ( #s " " h1( __LINE__ ) )
#pragma msg( This is line )
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October 20th, 2002, 12:07 PM
OnInitDialog() is a virtual function which you may override in your dialog class.
Signature:
BOOL OnInitDialog( );
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October 20th, 2002, 12:00 PM
I'd suggest you do that stuff in OnInitDialog().
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October 20th, 2002, 11:35 AM
I suppose your code looks something like this:
// Somewhere in your dialog class
CListBox* p_lb=(CListBox*)GetDlgItem(IDC_MYLISTBOX);
ASSERT(p_lb);
p_lb->AddString("Wassup?");
If...
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