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Type: Posts; User: nixius

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  1. Replies
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    Hardware I/O Theory + Guidance

    Hello everyone,

    I have a new job I am starting in a couple of weeks, and to seem keen I asked if there was anything I could brush up on before hand to get the ground rolling.

    They said they do...
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    Re: Debugging suspected memory overwrite

    Thanks for the post Paul, I will definitely do some searching around the .dmp topic (I was told it should already be working but this blatantly isn't the case) and take on board what you said about...
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    Re: Debugging suspected memory overwrite

    It does indeed contain Windows specific code. I have read a lot of the wonders of valgrind.



    As far as I know, we don't do anything other than standard use but it's a good idea to investigate....
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    Re: Debugging suspected memory overwrite

    Thank you for your response Eri.

    I will take another look into that class.

    I am still quite confident that it is a memory overwrite, so going back to the first post, any tips on how to debug...
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    Re: Debugging suspected memory overwrite

    It was a local version, not checked into any version control =(. Even so, it happened with a lot of infrequency, and the .map file will only point to a function if I remember correctly?

    Edit: I...
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    Re: Debugging suspected memory overwrite

    Because the project has been been modified since, therefore the map file does not match the executable that crashed.
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    Re: Debugging suspected memory overwrite

    This has been mentioned, unfortunately on the latest occasion of the crash, the .Map file was not copied across to the live machine =(

    We have a rough idea already from the game logging (i.e it...
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    Re: Debugging suspected memory overwrite

    Hi.

    When the program exits, the log outputs:

    CAUGHT[signal] : SIGSEGV : Segment violation (11)

    CAUGHT[UnhandledException] : Access violation @ 0X7C9118CA: Bad read on 0x00000024 The thread...
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    Debugging suspected memory overwrite

    Hello,

    My team and I have been creating some software from a large engine that we have complete access to but are not hugely familiar with.

    The software crashes intermittently, when the crash...
  10. Re: Vector reserving memory, vs linked list

    Thanks, I will look into Deque, it is something I have never actually studied.
  11. [RESOLVED] Vector reserving memory, vs linked list

    Hey all,

    due to the generic nature of what I am searching for I am finding it difficult to google my question so sorry if it seems obvious.

    When a vector is initialised it creates a space in...
  12. Re: making sure c++ programs work on other computers

    That worked fine, thanks alot!
  13. [SOLVED]making sure c++ programs work on other computers

    Hi,

    I have had a few problems searching for this just because of the nature of the words that it includes (it's hard to pinpoint things on google for example).

    What has happened is I have...
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    #include "__.h" and class h conflicts

    Hi,

    This was just a general wondering of mine for a long time, as well as a problem. I have tried to do some searching but it was hard to really pin-point my question because of some overly used...
  15. Re: using fstream and char arrays, reading junk from file

    yeah that seems to work!

    I finished up with this code:



    string currString;
    currString="";
    while(levelFile >> currString){
    cout << currString << "\n";
  16. Re: using fstream and char arrays, reading junk from file

    The .txt is as follows:

    Room_01
    #
    -250,45,0
    8,100,500
    box.mesh
    Examples/HeatNoise
    mat_boxMaterial
    Box
  17. [SOLVED]using fstream and char arrays, reading junk from file

    I have done some searching but because of the broad searching terms I have come accross countless websites that don't really deal with what it is I wish to know.

    here is my code:



    char...
  18. Re: Referencing derived class from base class instantiation

    Thankyou very much Viggy. I blame myself for not even trying that, it looks so common-sense :).

    Both of your replies were very much appreciated, now I can make some progress.

    Marked as solved,...
  19. Re: Referencing derived class from base class instantiation

    Thanks for your comments Paul, I would just like to make an extra couple of things clear I may not have done so well in the first post. Here is my inventory class:



    class Inventory{
    private:
    ...
  20. [SOLVED]Referencing derived class from base class instantiation

    Hello!

    I'll try and make this as clear as I can. What I am aiming for in the end is many different derivations from a BaseItem class that will be stored in an inventory class inside a Vector. At...
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