Type: Posts; User: ProgrammerC++
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December 12th, 2012 01:26 AM
I'm your teacher and you are disqualified from the course for trying to cheat on this assignment
please do not come to our class again
December 1st, 2012 01:33 PM
Found out I have to do Fetch after SQLBulkOperations
Kind of annoying to just Fetch all columns and only need data for one column (the identity column)
December 1st, 2012 12:14 PM
I'm using SQLBulkOperations to insert rows in bulk. I'm using SQLBindCol to bind the columns before SQLBulkOperations().
But how do I obtain the Identities? The bound buffer for the...
October 16th, 2012 06:53 PM
I made a C++ Wrapper on top of ODBC.
I got a Connection, and a Statement class.
The Connection class holds the Database Connection ODBC Handle.
The Statement class holds the Statement...
Games like Half-Life 1, Counterstrike I tested on aswell.
You can reproduce the bug simply by making a new standard Win32 Application project in Visual Studio.
Then, make the following changes...
No my program is a game and the code is not bugged.
This 'feature' of windows occurs on many games actually I can confirm.
Nevermind, it's a 'feature' of Windows.
I'll see if I can build a workaround.
while( PeekMessageA( &msg, NULL, 0, 0, PM_REMOVE ) )
if( msg.message == WM_QUIT )
bExit = TRUE;
TranslateMessage( &msg );...
I have this situation on Windows XP:
My program is a window, so it has an entry in the task bar.
If you rightmouse click on the item in taskbar (so that menu appears with Close,...
What does it do?
Sorry google won't let me search for symbols
Solved it... I checked with packet analyzer and noticed that Linux sizeof(wchar_t) == 4.. and in windows sizeof(wchar_t) == 2...
Thanks for your response
I checked it but both machines are Little Endian :(
I've written a network program based on berkeley socket standard.
Everything works when it comes to accepting connection, connecting, sending data and receiveing data.
However, if I run...
January 7th, 2011 08:02 AM
Ok I'll just build my own array wrapper class it's the fastest of all :)
January 7th, 2011 07:31 AM
i need to know whats the fastest way to iterate through vector
for( vector<MyObj*>::iterator it = vMyVector.begin(); it != vMyVector.end(); it++ )
MyObj * ptr = *it;
October 23rd, 2010 07:39 AM
I can only find examples about new and delete overloading inside a class, not globally
October 23rd, 2010 07:10 AM
How do you simply overload new and delete to make your own allocator function?
Throughout the whole project
October 7th, 2010 03:03 AM
I dont know the numbers 'p' 'l' and 's'.
October 6th, 2010 04:01 AM
It seems (on a blocking socket) in a server-client applicaiton that:
if the client plugs out his cable, the server will never know this... and thus recv() and send() will not fail.
October 3rd, 2010 05:03 AM
A method does not contribute to the size of a class..
It compiles, I tested and the constructor is called the first time I use GetInstance(), so not before main(), which is the weird thing,...
October 2nd, 2010 07:26 PM
No. Nevermind, I do not feel like explaining why this situation could be tricky.
October 2nd, 2010 06:08 PM
When is the constructor called in a situation like this?
October 2nd, 2010 06:53 AM
I've already realized that this approach is consuming 100% cpu.
Instead I'm using an endless GetMessage() loop in the main thread and have a seperate thread Send a User defined message 'WM_UPDATE'...
September 29th, 2010 08:30 AM
I have the following scenario:
Multi-Threaded Server Application.
I have a function which PeekMessage() all messages and returns if none left.
I have a function that must be called...
September 28th, 2010 08:23 AM
And with that ofcourse I mean if it runs faster/ same / slower.
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