Search:
Type: Posts; User: hixidom
Search:
Search took 0.01 seconds.
-
October 20th, 2011, 09:35 PM
Thank you very much for all of the responses; they were all very helpful.
I have read about vectors before but have never really used them, and I've never even heard of lists or maps before. I...
-
October 20th, 2011, 12:50 AM
Hello all.
First of all, I just want to thank everybody who helps noobs like me on this site. I know we can be a pain sometimes.
Anyways, my problem is that I'm trying to create a program...
-
January 30th, 2010, 01:47 PM
I have a program in which I am using MAPM functions to deal with large numbers. I've written the program and have included m_apm.h but I still get an error, upon compiling, that says [linker...
-
July 13th, 2009, 08:26 PM
Ok, this is what I've got so far. I'd like to point out that there are roughly half as many lines in this version of the program as there were in the original (136 vs. 267). I couldn't have made so...
-
Thanks guys.
You've gotten me really excited about the prospect of picking up where I left off in learning C++. Before I post my next reply, I'll have learned and implemented all of the aspects of...
-
Well, I made a few changes. I got rid of a few global variables, I simplified processpix(), I added explanatory notes (which might be written in the wrong format, I'm not sure). I've attached a...
-
Well, here's the revised/improved code. The reason the for() statement was stopping on the third iteration was a few break commands that shouldn't have been there (go figure). The program is...
-
well Lindley, the code you posted is completed new to me, but if it works, then it's exactly what I'm looking for. I'll give it a try.
Speedo, you're right, I am very sloppy about my format. ...
-
First of all, thank you Memeloo for replying just to let me know that you're too much of an asshole to help me. That's good to know.
Laserlight, your suggestion is a good one, but I don't think...
-
Hello.
I'm having a problem with this computer program. Suffice it to say that I have narrowed down the problem to the exact statement that seems to be malfunctioning. Why elementary C++...
-
March 15th, 2009, 07:14 PM
I think I'm getting the same errors. I'm pretty sure that I'm linking the library to the project correctly, and I changed the GLUT header to #include<GL/glut.h>, making sure that the glut.h was in...
-
March 14th, 2009, 03:19 PM
I'm new to OpenGL. I'm reading the book Interactive Computer Graphics with OpenGL (Angel). As a test of the concepts taught in the book, I tried compiling the first example program, only to find...
-
August 28th, 2008, 12:00 PM
(I'm amazed when I actually pull it off myself)
Anyways, you seemed to be stuck on the fact that the following loop runs 16,080 times:
for ( a = 0; a < (y * w) + x; a++ )
...
-
August 14th, 2008, 12:33 AM
Using lines such as cout<<image.tellg() is the only means of code checking that I am familiar with. Otherwise, I just try to make sure that I set the loop parameters in the program in such a way...
-
August 13th, 2008, 08:18 PM
Perhaps opening ABC.txt as a binary file will help in other ways, but it still did not solve my problem: image.tellg() still returns -1 every time.
Regardless, thanks for the suggestion. I did...
-
August 13th, 2008, 03:00 PM
I don't really know what the cause of this problem is, but I've definitely encountered the same problem before.
In the code, on line 71, where I've presumed the origin of the problem to be, there...
-
January 3rd, 2008, 10:45 PM
That did it!
Thanks a lot.
Andy
-
January 3rd, 2008, 09:05 PM
Can anyone tell me why this function always returns zero?
double func(double n)
{return (1/6)*(sin(sqrt(
(pow(n*(a[0]-c[0]),2)+pow(n*(a[1]-c[1]),2)+pow(n*(a[2]-c[2]),2))+
...
-
October 13th, 2007, 02:09 PM
Hi all.
I'm making a chess program (c++). The output of the program is simple: "Your move:" on the player's turn ... "thinking..." (and, of course, a move) on the program's turn.
My problem is...
-
August 2nd, 2007, 06:49 PM
Thanks for the links. I guess I'll look around for some appropriate hardware on **** and elsewhere.
On the other hand, is there a way for me to use my Amiga floppy drive with my PC?
Andy
-
August 2nd, 2007, 03:49 PM
Hi all.
I'm looking for some advice regarding Amiga disk files.
I have dozens and dozens of old Amiga game disks that I can't use anymore because my Amiga hasn't worked for a long time.
I want...
-
July 21st, 2007, 06:54 PM
First of all, I found the problem!
Second of all, I'm sorry that I did not post an example program when I first asked for help in this thread. I realize now that doing so would have made finding...
-
July 21st, 2007, 06:08 AM
I have a simple for() loop in a program that I am writing. This for() loop is the slow part of the program, so when modifications are made to the length of the loop, the effects are easy to observe....
-
July 19th, 2007, 06:32 PM
The program finished the output model after running for 20 hours.
Do you know why it takes so long to run? It doesn't seem like it should take as long as it does.
Is there a way to make the...
-
July 19th, 2007, 12:49 AM
Alright!
Thanks for everyone's help!
I finished "debugging" the program about an hour ago. It's working perfectly!
One thing that I lament is how long it takes for the program to run. It's a...
|
Click Here to Expand Forum to Full Width
|