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  1. #1
    Join Date
    Apr 2002
    Location
    Greece
    Posts
    6

    Question problems with overloading the operator +

    Hi,I am trying to add two objects of a class into a third one of the same class
    for instance if class name kota and object name would be
    kota A,B;

    C=A+B;
    but i am writting this to the kota.h
    kota operator+(kota SA_1,kota SA_2);

    and in the kota.cpp

    kota kota:perator+(kota SA_1,kota SA_2)
    { kota C;
    return C;
    }

    don't mind the rest of the algorithm the problem is that the compiler shows that

    c:\windows\desktop\13331.rar\kota.h(23) : error C2804: binary 'operator +' has too many parameters

    Error executing cll.exe.
    Creating browse info file...

    application.exe - 1 error(s), 0 warning(s)

    please help otherwise how can i write so i can add the A+B(some values of them to C)
    thanks.

  2. #2
    Join Date
    Jan 2001
    Posts
    253
    Either write your operator+ as a member function of kota with 1 argument, or write it as a global function with 2 arguments.

    Member:

    kota kota::operator+( kota SA_2 ) const
    {
    kota C = ???; // add this and SA_2
    return C;
    }


    Global:

    kota operator+( kota SA_1, kota SA_2 )
    {
    kota C = ???; // add SA_ 1 and SA_2
    return C;
    }


    Best regards,
    John

  3. #3
    Join Date
    Apr 2002
    Location
    Greece
    Posts
    6

    it doesn't make any sense

    i've tried both of those and it says the same thing again

    Anyway this also what the C=A+B should do when it woulc be called through the main function

    C.set(SA_2.exp_date.get_day(),SA_2.exp_date.get_month(),SA_2.exp_date.get_year());

    //set(int,int,int);

    i don't care about the algorithimic body i care about the compiler erros.

    THanks for the help

  4. #4
    Join Date
    Mar 2000
    Location
    Seattle , WA
    Posts
    87
    Overloading Binary operators:

    prototype:
    kota operator+(kota SA_1);
    definition:
    kota kotaerator+(kota SA_1)
    {
    kota C;
    _________
    _________
    return C;
    }

    Overloading Binary operator using friend:

    prototype:
    friend kota operator+(kota SA_1,kota SA_2)
    definition:
    kota kota:perator+(kota SA_1,kota SA_2)
    {
    kota C;
    =========
    =========
    return C;
    }

    This is supposed to work.
    best of luck.

  5. #5
    Join Date
    Jun 2002
    Posts
    137

    Arrow

    I tested the following, they works:


    1.----------------------------------
    #ifndef _PT_CLASS_
    #define _PT_CLASS_
    class plustest {
    //friend const plustest operator+(plustest& lhs, plustest& rhs);
    public:
    plustest(int nn)
    {
    n = nn;
    };
    plustest()
    {
    n = 10;
    };
    ~plustest()
    {
    n = 0;
    };
    int n;
    };


    const plustest operator+(plustest& lhs, plustest& rhs);
    #endif


    #include "plustest.h"


    const plustest operator+(plustest& lhs, plustest& rhs)
    {
    return plustest(lhs.n + rhs.n);
    };

    for this solution, i can also write the operator+ like the following:
    const plustest operator+(plustest& lhs, plustest& rhs)
    {
    plustest pt;
    pt.n = lhs.n + rhs.n;
    return pt;
    };

    the const plustest operator+(plustest& lhs, plustest& rhs) can also be declared in class as friend as what i comment out.




    2.------------------------------------------------------------
    #ifndef _PT_CLASS_
    #define _PT_CLASS_
    class plustest {
    public:
    plustest(int nn)
    {
    n = nn;
    };
    plustest()
    {
    n = 10;
    };
    ~plustest()
    {
    n = 0;
    };

    const plustest& operator+(plustest& rhs)
    {
    this->n = this->n + rhs.n;
    return *this;
    }

    int n;
    };

    #endif

  6. #6
    Join Date
    Apr 1999
    Location
    Altrincham, England
    Posts
    4,470
    BTW - pass the arguments to the operator as const references rather than value args - it should be a bit more efficient:
    Code:
    kota operator+(const kota& lhs, const kota& rhs);
    Also there's no point in a const value return from the function. i.e.
    Code:
    const kota& operator+(const kota&, const kota&)
    makes sense, but
    Code:
    const kota operator+(const kota&, const kota&)
    doesn't.
    Correct is better than fast. Simple is better than complex. Clear is better than cute. Safe is better than insecure.
    --
    Sutter and Alexandrescu, C++ Coding Standards

    Programs must be written for people to read, and only incidentally for machines to execute.

    --
    Harold Abelson and Gerald Jay Sussman

    The cheapest, fastest and most reliable components of a computer system are those that aren't there.
    -- Gordon Bell


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