ABOUT US:

Pixar Animation Studios combines creative and technical artistry to create original stories in the medium of computer animation. Pixar has created six of the most successful and beloved animated films of all time: Toy Story, A Bug's Life, Toy Story 2, Monsters, Inc., Finding Nemo and The Incredibles. Pixar has won 18 Academy Awards® and its six films have grossed more than $3.2 billion at the worldwide box office to date. The Northern California studio will release its next film, Cars, on June 9, 2006.


1) Sr. Software Engineer
Pixar Animation Studios
Emeryville, CA
Full Time
www.pixar.com

The Studio Tools Department is responsible for developing Pixar’s in-house proprietary film-making software. The Engineering Team is looking for passionate seasoned software engineers to help create new movie-making software for the studio. The position requires a deep understanding of software application engineering, an ability to collaborate in a small cross-functional team of world-class developers, and skill in designing and implementing robust, easy to maintain code.

Responsibilities:
• Develop, implement, test and support 3D animation software
• Work effectively with a team of engineers, QA, Build, UI, Doc and Project Management
• Work with artists and technicians to create world class software development and support for film production

Qualifications:
• Experience programming in C++ or Objective-C
• Bachelor's degree in Computer Science or equivalent
• Experience with modern development toolkits such as Cocoa, and Qt a plus
• Strong object-oriented design and implementation skills
• Experience with LINUX
• Experience and/or Knowledge of 3D graphics and interaction techniques is a plus
• Knowledge of 3D graphic applications is a plus (i.e. Maya, SOFTIMAGE)
• Commitment to creating world class production tools
• Proven ability to work with a team to deliver high quality software in a fast paced, dynamic environment


2) Mac Software Engineer
Pixar Animation Studios
Emeryville, CA
Full Time
www.pixar.com

The Studio Tools Department is responsible for developing Pixar’s in-house proprietary film-making software. The Engineering Team is looking for software engineers to help create and maintain new software for the studio. The position requires deep understanding of software application engineering, an ability to collaborate in a small cross-functional team of world-class developers and skill in designing and implementing high quality code.


Responsibilities:

• Design, implement, test and support proprietary 3D film-making software
• Program high quality, robust, easy to maintain code and unit tests in C++, Objective-C and Python
• Work effectively with a development team of Software Engineers, QA, Build, UI, Doc and Project Management to provide world class software for film production


Qualifications:

• Experience programming in C++ and Objective-C/Cocoa
• Bachelor's degree in Computer Science or equivalent
• Strong object-oriented design and implementation skills
• Experience with OS X
• Experience/Knowledge of 3D graphics, interaction techniques and 3D applications (e.g. Maya, SOFTIMAGE) is a plus
• Proven ability to work with a team to deliver high quality software in a fast paced, dynamic environment

To apply to either position, please go to www.pixar.com. Click on "Company Info" then "Jobs." Or send resume AND cover letter to crshonda@pixar.com.

Pixar is an Equal Opportunity Employer