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Thread: battleship in c++

  1. #1
    Join Date
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    battleship in c++

    Does anyone have a battleship game using classes that works?...

    This is kind of a bet with a friend of mine to have a funcional battleship game ready for tomorrow...

    I guess i don't have the time to do it so, yes i know it was a bad bet, if anyone could help i would really appreciate that....

    Thanks for ur time

  2. #2
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    Re: battleship in c++

    I think you should just be sporting and let your friend win the bet.
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  3. #3
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    Re: battleship in c++

    Quote Originally Posted by pyx
    Does anyone have a battleship game using classes that works?...

    This is kind of a bet with a friend of mine to have a funcional battleship game ready for tomorrow...

    I guess i don't have the time to do it so, yes i know it was a bad bet, if anyone could help i would really appreciate that....

    Thanks for ur time
    Sure its not some school project ??

  4. #4
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    Wink Re: battleship in c++

    If it was a school project i woul have know it a loooong time ago...

    No worry, i'll do it =D

    The deadline is what make this a stupid bet, but tonight i'll make it xD

  5. #5
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    Re: battleship in c++

    Pyx,

    I'm curious to know how you would go about doing this.
    care to share your design?

    Thanks.

  6. #6
    Lindley is offline Elite Member Power Poster
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    Re: battleship in c++

    Were it me, I'd simply hold a 2D array of 0s, and then put a row of 5 1s to represent a battleship, 2 2s to represent a patrol boat, etc.

    Testing a location simply looks up the index there, and increments the hit count on the hit vessel (if any). Once a vessel takes enough hits it is destroyed.

    Of course, you'd need to reject previously guessed positions first for this to work. Maybe use the sign bit to do that (since it doesn't matter if a 0 position is guessed twice).

  7. #7
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    Re: battleship in c++

    Quote Originally Posted by ch0co
    Sure its not some school project ??
    That's what I think :P

  8. #8
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    Re: battleship in c++

    Here is the project of the game....all the text is in portuguese xD sorry....

    Now i'm trying to change my implementation that uses a vector of vector to a map...Can anyone help?
    Attached Files Attached Files

  9. #9
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    Re: battleship in c++

    Btw, is uses a configuration text file that changes the size of the board and the configuration of the boats....xD

  10. #10
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    Re: battleship in c++

    I'm guessing your NOT going to UCLA. and NOT taking the cs32 class who the professor is NOT SmallBerg.
    Lol, a bet with a friend!

  11. #11
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    Re: battleship in c++

    I'm guessing im Portuguese...i'm NOT a student in UCLA....xD

  12. #12
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    Re: battleship in c++

    Besides that, if i was a student in UCLA why did my code is all in portuguese?

  13. #13
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    Re: battleship in c++

    I had to check since we are doing the same project at ucla and it's due tommorow. I have a battleship program fresh from the oven. and it's in english. but I didn;t look at your requirements.

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