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  1. #1
    Join Date
    Sep 2007
    Posts
    5

    Hardware interfaced to mcahine. ( I/O's to be analog & digital )

    how to do this and what language should i have to use
    Hardware interfaced to mcahine. ( I/O's to be analog & digital )
    Switches & knobs + lights

    Using these inputs to read the state the graphics to alter in relation to the position of
    valves or quantity.

    Example:
    A tank is being filled with water. The flow of water can be changed by changing certain
    knobs or switches. This affects the rate at which the tanks parameters change. These may
    be temprature, pressure, volume, level, etc. They are further dependent upont other inputs that are user defined, eg. heat, humidity etc which are set manually as input condition into the system

    Further the systems grahics to indicate the level of water very realistically.
    Model like water.
    Should be able to simulate the tank being tilted etc.

  2. #2
    Join Date
    Dec 2001
    Posts
    6,332

    Re: Hardware interfaced to mcahine. ( I/O's to be analog & digital )

    One easy way to have analog inputs is the joystick port. For the graphics, I think I might start with some BMP or GIF images, and color them at runtime to represent water and such.

    How many inputs will be needed?
    Please remember to rate the posts and threads that you find useful.
    How can something be both new and improved at the same time?

  3. #3
    Join Date
    Sep 2007
    Posts
    5

    Re: Hardware interfaced to mcahine. ( I/O's to be analog & digital )

    thanks dear,
    but can you provide me some working example

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