Okay, I don't mean creating objects like "int a = 1;" kinda thing. Here's what I'm curious about:

What code or process could I use to make it possible to create/name objects? For example:

cout << "Input your character's name: ";
cin >> name;

*new object which is named by the cin* = string 'name'

OR even going as far as creating classes, to allow player.strength, player.rage, you know, for easy organization.

I could use this in the simplest explanation possible, but if you know where I can just look at a site for good help, that'd be equally good.

Thanks everyone!