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March 26th, 2009, 07:58 AM
#1
functions for complex 3d shapes using directx
Hi
i'm designing a program where the basic shapes provided by directx ( cylinder,cube, sphere)
are not enough .
I'm looking for some function that create more complex shapes like for example , a cylinder with a hole within it.
Does anyone knows where to find such functions, or is there an easy way to implement them?
Thanx in advance,
Stakon.
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