Am making a game in C++ with OpenGL (and OpenAL for sound & DevIL for image handling) for a Uni. assignment.
Everything had been fine so far, until I just tried to run my game in 'Release' mode as opposed to the usual 'Debug'. And *bham!*...the program crashed with an error before I even get to the main menu.
The error I receive is :
"Unhandled exception at 0x0377a110 in lesson1.exe: 0xC0000005: Access violation writing location 0x00000120."
If I choose to 'Continue', I keep getting the same error message.
By choosing 'Break', the program points me to the following line in a file called "msize.c" :