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November 12th, 2009, 06:43 AM
#1
color picking method to select primitive in opengl
Hello,
I am using color picking method to select a primitive in my application.. At present it is picking only single object.. I just wanted to clarify few doubts..
It is working fine when i click on a single object.. I mean if there are two objects lying on the same pixel.. And if i click that pixel, then i get only one object.. How can i get both the objects, using this method..?? Is it possible..??
THanks in advance
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