waitForCardPresent() within thread freezes applet under Ubuntu
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  1. #1
    Join Date
    Apr 2010

    Question waitForCardPresent() within thread freezes applet under Ubuntu


    I am currently having some issues with the waitForCardPresent() function in an applet.

    I am developping an applet that manages PC/SC communications.
    In my applet I need to check card Status.
    To do I use a Thread , I have created a CardStatus class that manages the work of the thread (this class extends Thread).

    Here is how I start my thread :
    cs = new CardStatus();
    cardStatusThread = new Thread(cs);
    I use EventListeners to notify my applet once waitForCardPresent() has finished.

    The run() of my thread consists of (I have simplified the code) :
    if(Reader != null)
    try {
    if(!Reader.isCardPresent()) // the reader is set by the applet using a SetReader() function defined in CardStatus class
    this.NotifyPresentListeners(); // this function notifies the applet that a card has been found
    } catch (CardException e) {
    // TODO Auto-generated catch block
    This applet is signed.
    I successfully manage to run this applet using windows, but I can't when using Ubuntu : the applet freezes until I put a card in the reader.

    I have tried to replace the Reader.waitForCardPresent(0); instruction with Thread.sleep(50000); to check if there was a mistake from the way I was using my thread, in that case my applet doesn't freeze under Ubuntu ; so I am guessing that it is the waitForCardPresent function that causes the trouble.

    I know that it could not be a security issue, because I have created an un signed applet that uses WaitForCardPresent (not within a thread, within the main code of the applet, just to test this) and I had no problem with it.
    Last edited by emilie.c@pro-active.fr; April 21st, 2010 at 02:00 AM. Reason: code tags

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