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July 2nd, 2010, 02:33 AM
#1
chess game ;array_bug selection_of_pieces_in_chess_game
hey guys ...i m making a project of "CHESS GAME".....
in which to identify any pieces of chess board ,i had used described mechanism....(see code of array)
...
but it actually not working...it takes garbage value...it is working only for the "Rook"...
i can't understand this behavior...so plz help me 2 find out d bugs..
you can also give some more efficient mechanism for identify d piece on chess board...
if you knw any thing which can help me 2 make chess game then plz post it...hurry up!!
thnk u...
mundvawala
moin_jake2001@yahoo.com
code of array:
jPieces = new String[8][8];
jPieces[0][0] = "bRook";
jPieces[0][1] = "bKnight";
jPieces[0][2] = "bBishop";
jPieces[0][3] = "bQueen";
jPieces[0][4] = "bKing";
jPieces[0][5] = "bBishop";
jPieces[0][6] = "bKnight";
jPieces[0][7] = "bRook";
jPieces[1][0] = "bPawn";
jPieces[1][1] = "bPawn";
jPieces[1][2] = "bPawn";
jPieces[1][3] = "bPawn";
jPieces[1][4] = "bPawn";
jPieces[1][5] = "bPawn";
jPieces[1][6] = "bPawn";
jPieces[1][7] = "bPawn";
jPieces[6][0] = "wPawn";
jPieces[6][1] = "wPawn";
jPieces[6][2] = "wPawn";
jPieces[6][3] = "wPawn";
jPieces[6][4] = "wPawn";
jPieces[6][5] = "wPawn";
jPieces[6][6] = "wPawn";
jPieces[6][7] = "wPawn";
jPieces[7][0] = "wRook";
jPieces[7][1] = "wKnight";
jPieces[7][2] = "wBishop";
jPieces[7][3] = "wQueen";
jPieces[7][4] = "wKing";
jPieces[7][5] = "wBishop";
jPieces[7][6] = "wKnight";
jPieces[7][7] = "wRook";
for(int x=0;x<8;x++)
{
for(int y=0;y<8;y++)
System.out.println(jPieces[x][y]);
}
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July 2nd, 2010, 07:43 AM
#2
Re: chess game ;array_bug selection_of_pieces_in_chess_game
The code shown works, can you show the code that does not work.
you can also give some more efficient mechanism for identify d piece on chess board.
Each piece type should be represented by a class which probably should all inherit from a base class eg ChessPiece . The class type will then be the piece identifier and there could be a method eg isWhite() to determine which side the piece belongs too. Each piece class could also have methods to determine things such as all possible legal moves from the current position; handling of special rules such as castling, en passant and promotion etc.
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July 2nd, 2010, 08:12 AM
#3
Re: chess game ;array_bug selection_of_pieces_in_chess_game
Please post code in [CODE]...[/CODE] tags. Also, please don't use text speak - this isn't a chatroom. We'll make the effort to help you, if you make the effort with your questions.
Judge a man by his questions, rather than his answers...
Voltaire
Please use [CODE]...your code here...[/CODE] tags when posting code. If you get an error, please post the full error message and stack trace, if present.
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