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August 7th, 2010, 08:28 PM
#1
general help
okay so i have some questions about graphics programming. i have gone through a C++ class so i understand the console programming but i dont want to move on to API becuase thats just how i am. i like the harder stuff when it comes to learning how to do something. so i guess what do i need to learn before i dive into the whole graphics process?
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August 12th, 2010, 10:28 AM
#2
Re: general help
hey,
okay so i have started to learn how to program directx 11 but my graphics card doesnt exactly support directx 11 it has the reference .dll files but how do i use them?
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August 12th, 2010, 01:50 PM
#3
Re: general help
Download the directX SDK from MS. Be careful to read the information and also study the example files.
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August 14th, 2010, 04:06 PM
#4
Re: general help
okay so now that i have worked on this stuff for a few days i decided to make a cool little bedroom deal. well i dont want it to rotate automatically forever. i want it so that if you press the left arrow key it moves left and if you press the right arrow key it moves right but how do i do that?
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August 14th, 2010, 04:48 PM
#5
Re: general help
I'm absolutely not a DirectX guy but I've a looked at the interface. I do remember that you can register to get keyboard pressure. Have you looked into that?
Last edited by S_M_A; August 14th, 2010 at 05:13 PM.
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August 14th, 2010, 05:09 PM
#6
Re: general help
yeah i have i look to try and capture keyboard input but i cant seem to find a way that works. i try the whole switch statement for messages. ex.
switch (msg)
{
case WM_CHAR:
{
switch(wParam)
{
case VK_LEFT://Left arrow key
{
code here
}
}
}
}
however many i need but it wont run it through the statements at all. and the directx doesnt affect how you input keyboard input atleast i dont think. but how would you do it in WinAPI?
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