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November 3rd, 2007, 12:16 AM
#1
Game Engine Development
I'm interested in developing a game engine and I need some help, like how do you start out creating a game engine, and a little with AI programming. Can anyone advise me or show/tell or explain how this will work?
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November 8th, 2007, 10:55 AM
#2
Re: Game Engine Development
Well I have been study about game engines but I still need help with starting out and making a good AI that is awesome.
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December 18th, 2007, 05:57 AM
#3
Re: Game Engine Development
From my experience, it is best to create a game first and then re-use and/or slightly modify the classes from that game to use in the next one, refining each class along the way. Game engines are apparently very hard to make and end up being generally unusable... but you should go here to ask this question, as you'll get more and better answers. Try searching the forums there as well, as this has been discussed a lot there.
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December 25th, 2007, 08:25 PM
#4
Re: Game Engine Development
Here are books that can help:
http://www.amazon.com/gp/product/155...=1AQPSMP5G3MZN
http://www.amazon.com/Engine-Toolset...8632236&sr=1-3
Here is a list of open source games. You can grab their source code if you want and look through it in order to learn how game engines work.
http://en.wikipedia.org/wiki/List_of_open_source_games
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December 26th, 2007, 05:34 AM
#5
Re: Game Engine Development
at first try to find books about Creating AI (i didnt remember his names, but you can find suck books).
Creating engine its very hard work, at first try to using 3dGameStudio or Irrlicht engine (the second more difficulty to use)
off site's are: http://irrlicht.sourceforge.net/ and http://3dgamestudio.com
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February 3rd, 2008, 04:35 PM
#6
Re: Game Engine Development
Actually I'm looking for an easy to use game engine that is free and can develop MMORPG games? Other than that I am looking for an AI programmer to help develop the engine for the MMORPG. Also I changed the grahpics I just a game engine that can help me make a 2D MMORPG game.
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February 3rd, 2008, 09:21 PM
#7
Re: Game Engine Development
Here's a list of open source games.
http://en.wikipedia.org/wiki/List_of_open_source_games
That should help you to learn how others have done it and apply it to your own project.
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December 1st, 2008, 11:56 AM
#8
Re: Game Engine Development
Hey
I think the best place is to start by doing some research on game engines and stuff. Try looking at the open source game engines. Mainly the documentations.
Before going on to AI programing it'll be a good idea to learn about graphics programming. Like DirectX or OpenGL. AI should be the last thing you should look in to as it just makes the game more interesting and difficult. But having a good engine that manages resources well will go a long way
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November 21st, 2009, 03:00 AM
#9
Re: Game Engine Development
Hello, to chime in, I've had a fairly decent stint of game development, and often do hobbyist game development projects. My advice is not focus solely on creating engines, but creating games instead. As you make several games, you'll gradually build up a library of functions that'll amount to a game engine in time. This approach will allow you to build a game engine for many games, as opposed to a game engine for one game.
Hopefully, I'm making a little sense. Just got off work, development on a deadline, tired - but gotta love it!
-Q
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