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  1. #1
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    C++ Unhandled exception error

    Hi everybody

    I defined an array pointer to hold a massive amount of data, (actually the RGB data of a screen with 1024*768 pixels). the data is assigned from another temporary array to the this array within a function that calculates the values of the temporary array and then assign them to the global one using FOR loops. the global array values should be kept saved to be used in an OpenGL function as a store of an image data and then display the image on the screen.

    when I run the program, the program works fine until it reaches a specific row number of the screen rows (row number 16 of 128 rows) and crash giving the following message:

    Unhandled exception at 0x7c812afb in OPENGL_.....exe: Microsoft C++ exception: std::bad_alloc at memory location 0x0012fbb4..

    any one can help me in this please?
    how can I get rid of this error and make the program works?
    I get the same message when I add a delete function (delete [] pixels_index to delete the array of pointers, for that reason I think the problem is about the array (pixels_index)

    many thanks in advance

    here is parts of the OpenGL code in C++ environment:
    Code:
    
    int main(int argc, char** argv) {
    	glutInit(&argc, argv);
    
    	glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);	
    	glutInitWindowSize(1024, 768);
    	
    
    
    	glutCreateWindow("OPENGL_BRUNEL");
    	
    	initRendering();
    	glutDisplayFunc(drawScene);
    	
    	
    	glViewport(0, 0, 1024, 768);
    	glMatrixMode(GL_PROJECTION);
    	glLoadIdentity();
    	glFrustum(-1.0 , 1.0, -1.0, 1.0, 3, 200);
    
    
    	glutTimerFunc(2500, update, 0);
    
    	
    	glutMainLoop();
             delete [] pixels_index;
    	return 0;
    }
    Last edited by Yohanna; October 6th, 2010 at 10:19 PM.

  2. #2
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    Re: C++ Unhandled exception error

    If you want someone to even read your post, replace your code using the [ code ] tags so its actually readable.

  3. #3
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    Re: C++ Unhandled exception error

    Quote Originally Posted by jnmacd View Post
    If you want someone to even read your post, replace your code using the [ code ] tags so its actually readable.

    Thank you for reply

    I wonder how to do that, I used code as a tag but it does not look correct

  4. #4
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    Re: C++ Unhandled exception error

    Please, don't duplicate your posts, edit your OP instead.
    And read here about tags and other useful features
    Victor Nijegorodov

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    Re: C++ Unhandled exception error

    us elike this ""
    Code:
      ...
    ""

  6. #6
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    Re: C++ Unhandled exception error

    Quote Originally Posted by vcdebugger View Post
    us elike this ""
    Code:
      ...
    ""
    You should have replaced you duplicated quotation marks with noparse tags:

    [CODE] ...[/CODE]
    Victor Nijegorodov

  7. #7
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    Re: C++ Unhandled exception error

    Unhandled exception at 0x7c812afb in OPENGL_.....exe: Microsoft C++ exception: std::bad_alloc at memory location 0x0012fbb4..
    What does the debugger tell you about the crash ? And where does it happen ?

  8. #8
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    Re: C++ Unhandled exception error

    Thanks to you all for help

    the output from debug says:


    'OPENGL_BRUNEL.exe': Loaded 'D:\Documents and Settings\Shafik\Desktop\PhD\OPENGL_BRUNEL\Release\OPENGL_BRUNEL.exe', Symbols loaded.
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\ntdll.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\kernel32.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\user32.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\gdi32.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.4148_x-ww_d495ac4e\msvcp90.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.4148_x-ww_d495ac4e\msvcr90.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\opengl32.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\msvcrt.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\advapi32.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\rpcrt4.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\secur32.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\glu32.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\ddraw.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\dciman32.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\glut32.dll', Binary was not built with debug information.
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\winmm.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\imm32.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\lpk.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\usp10.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\uxtheme.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\msctf.dll'
    'OPENGL_BRUNEL.exe': Loaded 'D:\Documents and Settings\All Users\Application Data\Real\RealPlayer\BrowserRecordPlugin\Chrome\Hook\rpchromebrowserrecordhelper.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\shell32.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\shlwapi.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.Windows.GdiPlus_6595b64144ccf1df_1.0.6001.22319_x-ww_f0b4c2df\GdiPlus.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\ole32.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\msvcp71.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\msvcr71.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\comctl32.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\comctl32.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\version.dll'
    'OPENGL_BRUNEL.exe': Unloaded 'C:\WINDOWS\system32\version.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\msctfime.ime'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\sisgl.dll'
    'OPENGL_BRUNEL.exe': Loaded 'C:\WINDOWS\system32\mcd32.dll'
    'OPENGL_BRUNEL.exe': Unloaded 'C:\WINDOWS\system32\mcd32.dll'
    Set chip to SiS661
    CMD_GET_VM_BASE 32.
    CMD_ENABLE_3D_HW escape not supported
    CMD_GET_VM_BASE 32.
    CMD_GET_ENG_IO 32Cmd Queue len = 1M
    Use Buffer Mode
    Use Buffer Mode
    WGL Message:WGL: DDraw: Allocate: Create: DDERROR = DDERR_OUTOFVIDEOMEMORY

    (the last line is repeated many times)...


    First-chance exception at 0x7c812afb in OPENGL_BRUNEL.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x0012fbb8..
    Unhandled exception at 0x7c812afb in OPENGL_BRUNEL.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x0012fbb8..



    when I run the program, it works till it reaches the value 16 of the variable row_index (it crashes at the same value every time I run the program) and crashes pointing at the code line:
    Code:
    pixels_index[global_index] = pixels_index_temp[local_index];
    and sending the message (undandeled exception .....)

    I delebrately put the function [ delete [] pixels_index; ] inside the function (update) it gave me the same message and pointed at the same line in the code, that means to me that the program is deleting the array of pointers pixels_index on its own

    I wonder if any one has an idea about that.

    about some variables in the code:

    w is the width of the computer screen that displays the image, it is a global variable set to be 1024 pixels, each pixel has 3 colours RGB (red, green, blue) and so it needs 3 bytes (24 bit) in memory to be written. h is the height 768 pixels.
    w_temp, and h_temp are temporary width and height set to be 8 and 6 respectively. The small window of 8*6 pixels is scanning the image from the lower left corner to the right and then again towards the top until it reaches the upper right corner, for that reason the number of bytes in memory will start with 0 and ends up with 3*1024*768.
    in another file the global variable are defined as follows:
    extern int column_index;
    extern int row_index;
    extern int w;
    extern int h;
    the OpenGL function reads the pixels values of the small screen in the same way (lower left to upper right indicated with the local index) and saved in an array of 3*8*6 elements and then in the FOR loop the values are saved in their corresponding locations in the main array pixel_index. after scanning the whole image the resulting array pixels_index that holds the pixels values will be displayed on the screen using opengl functions after row_index reaches 128 and gets out of the IF statement.
    The image will be loaded from a file called tris0.md2


    It is a vital task for me to solve this problem and your help would be really appreciated. many thanks in advance
    Last edited by Yohanna; September 27th, 2010 at 11:27 AM.

  9. #9
    VictorN's Avatar
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    Re: C++ Unhandled exception error

    Quote Originally Posted by Yohanna View Post
    when I run the program, it works till it reaches the value 16 of the variable row_index (it crashes at the same value every time I run the program) and crashes pointing at the code line:
    Code:
    pixels_index[global_index] = pixels_index_temp[local_index];
    and sending the message (undandeled exception .....)
    And what are the values of global_index and local_index in that case?
    Victor Nijegorodov

  10. #10
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    Smile Re: C++ Unhandled exception error

    Quote Originally Posted by Yohanna View Post
    Thanks to you all for help

    the output from debug says:


    WGL Message:WGL: DDraw: Allocate: Create: DDERROR = DDERR_OUTOFVIDEOMEMORY

    (the last line is repeated many times)...
    ...
    It sounds as if the video controller runs out-of-memory. If so, one of the pointers in the assign statement probably is NULL and that's why an exception was thrown ...

    Can you tell where in your code allocations were made? (In calls to OpenGL)

  11. #11
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    Re: C++ Unhandled exception error

    Quote Originally Posted by Yohanna View Post
    Thanks to you all for help

    the output from debug says:
    Nowhere do you mention use of a debugger. Are you using one?
    It is a vital task for me to solve this problem and your help would be really appreciated. many thanks in advance
    You can't write programs if you're not prepared to debug them on your own. It sounds like you took some code, compiled it, and hoped for the best, and if something goes wrong, throw together arbitrary bits of code to see if the problem goes away.

    Instead, you should have prepared for the inevitable step of having to debug the program at some point, whether that point is now or in the future.
    Code:
    WGL Message:WGL: DDraw: Allocate: Create: DDERROR = DDERR_OUTOFVIDEOMEMORY
    That should give you a clue as to what happened.

    Regards,

    Paul McKenzie
    Last edited by Paul McKenzie; September 27th, 2010 at 12:28 PM.

  12. #12
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    Smile Re: C++ Unhandled exception error

    Code:
    _model = MD2Model::load("tris0.md2");
    I assume for each call of MD2Model::load there is memory allocated. But you never call cleanup what should free the memory.

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