Currently working on a 2D engine, not for gaming but for design software / visualisation for machines. So far it is comming along quite fine. I started to wonder if it were possible to draw a triangle and fill it with some form of a a texture, or even better a polygon and fill that with a texture.

I know that DX can do that for me :P but I am realy focussing on GDI+ at the moment.

Anyone got any experiance with this and can tell me how to achieve this?