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  1. #1
    Join Date
    Jan 2011
    Posts
    2

    Question CListCrtl playing MP3s

    Hi there!
    For my grade 12 summative project, I decided that I wanted to make an mp3/wma player. At the moment, I have the basics(play, stop with a browse function).
    I would like to list all of my mp3s and wmas from a fixed folder in the list control, and by clicking a song and then play, would play the song selected.

    I tried to use insert item:
    Code:
    m_Songs.InsertItem(0,"H:\\My Documents\\Music\\*.mp3");
    but it just inserted a string. I have only had minimal class time using MFC functions and codes, but I would really like to be able to do this.

    Also, is there any way to reposition this:
    Code:
    	m_Timer = NULL;
    
    	if(m_Timer == NULL)
    	{
    		m_Timer = MCIWndCreate(this->GetSafeHwnd(),
    		  AfxGetInstanceHandle(),
    		  WS_CHILD | WS_BORDER|WS_VISIBLE|MCIWNDF_NOMENU|MCIWNDF_SHOWNAME,m_Path);
    
    	}
    	else
    	{
    		MCIWndHome(m_Timer);
    	}
    	
    	MCIWndPlay(m_Timer);
    	m_Play.EnableWindow(FALSE);
    I want to make it near the bottom of the screen, but it always shows up at the top.

    I dont neccicarily need code written, but if someone can explain to me what I would need to do or even functions to try, that would be wonderful.

  2. #2
    VictorN's Avatar
    VictorN is offline Super Moderator Power Poster
    Join Date
    Jan 2003
    Location
    Hanover Germany
    Posts
    20,396

    Re: CListCrtl playing MP3s

    Quote Originally Posted by TarnishedHearts View Post
    Hi there!
    For my grade 12 summative project, I decided that I wanted to make an mp3/wma player. At the moment, I have the basics(play, stop with a browse function).
    I would like to list all of my mp3s and wmas from a fixed folder in the list control, and by clicking a song and then play, would play the song selected.

    I tried to use insert item:
    Code:
    m_Songs.InsertItem(0,"H:\\My Documents\\Music\\*.mp3");
    but it just inserted a string. I have only had minimal class time using MFC functions and codes, but I would really like to be able to do this.
    Have a look at CListCtrl::SetItemText

    Quote Originally Posted by TarnishedHearts View Post
    Also, is there any way to reposition this:
    Code:
    	m_Timer = NULL;
    
    	if(m_Timer == NULL)
    	{
    		m_Timer = MCIWndCreate(this->GetSafeHwnd(),
    		  AfxGetInstanceHandle(),
    		  WS_CHILD | WS_BORDER|WS_VISIBLE|MCIWNDF_NOMENU|MCIWNDF_SHOWNAME,m_Path);
    
    	}
    ...
    I want to make it near the bottom of the screen, but it always shows up at the top.
    The return value of MCIWndCreate is HWND (window handle)
    You can use ::MoveWindow or ::SetWondowPos APIs to change this player window position: just pass the returned handle (m_Timer) as window handle and other necessary parameters (see MSDN for details).
    Victor Nijegorodov

  3. #3
    Join Date
    Sep 2004
    Location
    Holland (land of the dope)
    Posts
    4,123

    Re: CListCrtl playing MP3s

    but it just inserted a string.
    Because that is what you asked it to do . You can use the CFileFind class to find files from a pattern (*.mp3 for example). After that you can insert the found files one by one in the listcontrol.

  4. #4
    Join Date
    Jan 2011
    Posts
    2

    Re: CListCrtl playing MP3s

    Okay, Ive been trying to use ::MoveWindow and ::SetWindowPos, but nothing seems to work. Maybe I'm doing something wrong, but m_Timer doesn't react to pointers, ::'s or .'s.
    So then I tried this:
    Code:
    	m_Timer = NULL;
    
    	if(m_Timer == NULL)
    	{
    		m_Timer = MCIWndCreate(this->MoveWindow(225,325,100,50,TRUE),
    		  AfxGetInstanceHandle(),
    		 WS_CHILD|WS_BORDER|WS_VISIBLE|MCIWNDF_NOMENU|MCIWNDF_SHOWNAME,m_Path);
    		
    	}
    	else
    	{
    		MCIWndHome(m_Timer);
    	}
    
    
    	MCIWndPlay(m_Timer);
    	m_Play.EnableWindow(false);
    but I get an error:
    Code:
    H:\ICS4U\Summative\Mp3 Magic\Mp3 MagicDlg.cpp(222) : error C2664: 'MCIWndCreateA' : cannot convert parameter 1 from 'void' to 'struct HWND__ *'


    Here is most of my code at the moment:
    Code:
    void CMp3MagicDlg::OnPlay() 
    {
    
    	
    
    	// This causes the timer/slider to appear and begin to play the selected file
    	
    
    	
    	
    	m_Timer = NULL;
    
    	if(m_Timer == NULL)
    	{
    		m_Timer = MCIWndCreate(this->MoveWindow(225,325,100,50,TRUE),
    		  AfxGetInstanceHandle(),
    		 WS_CHILD|WS_BORDER|WS_VISIBLE|MCIWNDF_NOMENU|MCIWNDF_SHOWNAME,m_Path);
    		
    	}
    	else
    	{
    		MCIWndHome(m_Timer);
    	}
    
    
    	MCIWndPlay(m_Timer);
    	m_Play.EnableWindow(false);
    
    	
    	
    
    	
    	
    	
    }
    
    void CMp3MagicDlg::OnBrowse() 
    {
    	//Here I am going to direct the user
    		m_Timer = NULL;
    	if(m_Timer == NULL)
    	{
    		CFileDialog mp3(TRUE,NULL,NULL,OFN_HIDEREADONLY,"MP3 Files (*.mp3)|*.mp3|(*.WMA)|*wma|");
    		if(mp3.DoModal() == IDOK)
    		{
    			m_Path = mp3.GetPathName();
    			UpdateData(FALSE);
    			
    		}
    	}
    	
    }
    
    void CMp3MagicDlg::OnStop() 
    {
    	// TODO: Add your control notification handler code here
    	MCIWndStop(m_Timer);
    	if(m_Timer !=NULL)
    	{
    		MCIWndDestroy(m_Timer);
    	
    	}
    	m_Play.EnableWindow(TRUE);
    	
    	
    }
    I've even gone through MSDN, but I can't figure out whats going wrong.
    Am I missing something? Or is there another way I can go about moving the player?

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